Added gitignore among other things
This commit is contained in:
318
.gitignore
vendored
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318
.gitignore
vendored
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@@ -0,0 +1,318 @@
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# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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##
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## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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# User-specific files
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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*.vcxproj.filters
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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# Visual Studio 2015 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# .NET Core
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project.lock.json
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project.fragment.lock.json
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artifacts/
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**/Properties/launchSettings.json
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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*.sap
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# Visual Studio code coverage results
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||||||
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*.coverage
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*.coveragexml
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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||||||
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# TODO: Comment the next line if you want to checkin your web deploy settings
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# but database connection strings (with potential passwords) will be unencrypted
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*.pubxml
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*.publishproj
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# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
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# checkin your Azure Web App publish settings, but sensitive information contained
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# in these scripts will be unencrypted
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PublishScripts/
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# NuGet Packages
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*.nupkg
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/packages/repositories.config
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# NuGet v3's project.json files produces more ignoreable files
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*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
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||||||
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csx/
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||||||
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*.build.csdef
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# Microsoft Azure Emulator
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||||||
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ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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||||||
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BundleArtifacts/
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Package.StoreAssociation.xml
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||||||
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_pkginfo.txt
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# Visual Studio cache files
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||||||
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!*.[Cc]ache/
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# Others
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ClientBin/
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~$*
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*~
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||||||
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*.dbmdl
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||||||
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*.dbproj.schemaview
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||||||
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*.jfm
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||||||
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*.pfx
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*.publishsettings
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node_modules/
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orleans.codegen.cs
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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#bower_components/
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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||||||
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UpgradeLog*.XML
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||||||
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UpgradeLog*.htm
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||||||
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# SQL Server files
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||||||
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*.mdf
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||||||
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*.ldf
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||||||
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# Business Intelligence projects
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||||||
|
*.rdl.data
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||||||
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*.bim.layout
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||||||
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.GhostDoc.xml
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||||||
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||||||
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# Node.js Tools for Visual Studio
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||||||
|
.ntvs_analysis.dat
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||||||
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||||||
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# Visual Studio 6 build log
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||||||
|
*.plg
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||||||
|
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||||||
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# Visual Studio 6 workspace options file
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||||||
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*.opt
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||||||
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||||||
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# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
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||||||
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*.vbw
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||||||
|
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||||||
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# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
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||||||
|
**/*.DesktopClient/GeneratedArtifacts
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||||||
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**/*.DesktopClient/ModelManifest.xml
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||||||
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**/*.Server/GeneratedArtifacts
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||||||
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**/*.Server/ModelManifest.xml
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||||||
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_Pvt_Extensions
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# Paket dependency manager
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||||||
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.paket/paket.exe
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paket-files/
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# FAKE - F# Make
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||||||
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.fake/
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||||||
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# JetBrains Rider
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||||||
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.idea/
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||||||
|
*.sln.iml
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||||||
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# CodeRush
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||||||
|
.cr/
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||||||
|
|
||||||
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# Python Tools for Visual Studio (PTVS)
|
||||||
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__pycache__/
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||||||
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*.pyc
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||||||
|
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# Cake - Uncomment if you are using it
|
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# tools/
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||||||
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||||||
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CMakeCache.txt
|
||||||
|
CMakeFiles
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||||||
|
CMakeScripts
|
||||||
|
Makefile
|
||||||
|
cmake_install.cmake
|
||||||
|
install_manifest.txt
|
||||||
|
CTestTestfile.cmake
|
||||||
|
|
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|
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@@ -1,10 +1,11 @@
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#define _USE_MATH_DEFINES
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#include <cmath>
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#include <iostream>
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#include <iostream>
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#include <vector>
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#include <vector>
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#include <cmath>
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#include <map>
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#include <map>
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#include <chrono>
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#include <chrono>
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#include "mtrand.h"
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#include "mtrand.h"
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#include <algorithm>
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std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
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std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
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@@ -467,72 +468,6 @@ struct function{
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};
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};
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void draw(){
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int bounds = fabs(upper_bound) + fabs(lower_bound);
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int window_xy = 1024;
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sf::RenderWindow window(sf::VideoMode(window_xy, window_xy), "Functions");
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sf::Uint8* pixel_array = new sf::Uint8[window_xy * window_xy * 4];
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sf::Texture texture;
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texture.create(window_xy, window_xy);
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sf::Sprite sprite(texture);
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||||||
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double min = 9999999;
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double max = 0;
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||||||
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||||||
for (int i = 0; i < window_xy * window_xy * 4; i += 4) {
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||||||
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||||||
std::vector<double> position =
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||||||
{static_cast<double>(set_within(((i / 4) % window_xy) - window_xy/2, 512, -512, upper_bound, lower_bound)),
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static_cast<double>(set_within(((i / 4) / window_xy) - window_xy/2, 512, -512, upper_bound, lower_bound))};
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|
||||||
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|
||||||
auto res = static_cast<double>(compute_defined(position));
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|
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if (res > max)
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max = res;
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|
||||||
if (res < min)
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|
||||||
min = res;
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|
||||||
}
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|
||||||
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|
||||||
for (int i = 0; i < window_xy * window_xy * 4; i += 4){
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|
||||||
|
|
||||||
std::vector<double> position =
|
|
||||||
{static_cast<double>(set_within(((i / 4) % window_xy) - window_xy/2, 512, -512, upper_bound, lower_bound)),
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|
||||||
static_cast<double>(set_within(((i / 4) / window_xy) - window_xy/2, 512, -512, upper_bound, lower_bound))};
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|
||||||
|
|
||||||
auto res = static_cast<int>((((compute_defined(position) - min) * (16581375 - 0)) / (max - min)) + 0);
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|
||||||
|
|
||||||
pixel_array[i + 0] = res & 0xff;
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|
||||||
pixel_array[i + 1] = (res>>8) & 0xff;
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|
||||||
pixel_array[i + 2] = (res>>16) & 0xff;
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|
||||||
pixel_array[i + 3] = 255;
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|
||||||
|
|
||||||
//pixel_array[i + 0] = res;
|
|
||||||
//pixel_array[i + 1] = 255;
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|
||||||
//pixel_array[i + 2] = 255;
|
|
||||||
//pixel_array[i + 3] = 255;
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|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
texture.update(pixel_array);
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|
||||||
|
|
||||||
while (window.isOpen()) {
|
|
||||||
|
|
||||||
sf::Event event;
|
|
||||||
while (window.pollEvent(event)) {
|
|
||||||
if (event.type == sf::Event::Closed)
|
|
||||||
window.close();
|
|
||||||
}
|
|
||||||
|
|
||||||
window.clear();
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|
||||||
window.draw(sprite);
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|
||||||
window.display();
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|
||||||
|
|
||||||
}
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|
||||||
|
|
||||||
delete pixel_array;
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|
||||||
};
|
|
||||||
};
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};
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#define _USE_MATH_DEFINES
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
|
std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
|
||||||
0.491,0.463,0.741,0.352,0.869,0.813,0.811,0.0828,0.964,0.789,0.360,0.369,
|
0.491,0.463,0.741,0.352,0.869,0.813,0.811,0.0828,0.964,0.789,0.360,0.369,
|
||||||
|
|||||||
@@ -59,7 +59,10 @@ public:
|
|||||||
global_best_solution = best_solution;
|
global_best_solution = best_solution;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return func.compute(global_best_solution);
|
||||||
};
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#define _USE_MATH_DEFINES // for C++
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
|
std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
|
||||||
0.491,0.463,0.741,0.352,0.869,0.813,0.811,0.0828,0.964,0.789,0.360,0.369,
|
0.491,0.463,0.741,0.352,0.869,0.813,0.811,0.0828,0.964,0.789,0.360,0.369,
|
||||||
|
|||||||
@@ -59,6 +59,8 @@ public:
|
|||||||
global_best_solution = best_solution;
|
global_best_solution = best_solution;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return func.compute(global_best_solution);
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
cmake_minimum_required(VERSION 3.5.1)
|
cmake_minimum_required(VERSION 3.4.3)
|
||||||
|
|
||||||
project(Lab4)
|
add_project(Lab4)
|
||||||
|
|
||||||
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
|
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#define _USE_MATH_DEFINES // for C++
|
||||||
|
#include <math.h>
|
||||||
|
|
||||||
std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
|
std::vector<double> c = {0.806,0.517,0.1,0.908,0.965,0.669,0.524,0.902,0.351,0.876,0.462,
|
||||||
0.491,0.463,0.741,0.352,0.869,0.813,0.811,0.0828,0.964,0.789,0.360,0.369,
|
0.491,0.463,0.741,0.352,0.869,0.813,0.811,0.0828,0.964,0.789,0.360,0.369,
|
||||||
|
|||||||
@@ -59,6 +59,8 @@ public:
|
|||||||
global_best_solution = best_solution;
|
global_best_solution = best_solution;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return func.compute(global_best_solution);
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user