Fixed small ifdef bug, added quick-sfml-templates fps graph
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@@ -166,6 +166,7 @@ int main() {
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// ========== DEBUG ==========
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fps_counter fps;
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fps.set_position(sf::Vector2f(WINDOW_X - 200, WINDOW_Y - 100));
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sf::Vector2f *dp = camera->get_direction_pointer();
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debug_text cam_text_x(1, 30, &dp->x, "incli: ");
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