It appears that the new generation algorithm works well. The tree structure is intact and the relative pointers look correct. I'll write a validator when I get a chance
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@@ -2,11 +2,12 @@
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Octree::Octree() {
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// initialize the first stack block
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// initialize the the buffers to 0's
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trunk_buffer = new uint64_t[buffer_size]();
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descriptor_buffer = new uint64_t[buffer_size]();
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attachment_lookup = new uint32_t[buffer_size]();
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attachment_buffer = new uint64_t[buffer_size]();
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for (int i = 0; i < 0x8000; i++) {
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descriptor_buffer[i] = 0;
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}
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}
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@@ -30,55 +31,21 @@ void Octree::Generate(char* data, sf::Vector3i dimensions) {
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stack_pos -= 1;
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}
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memcpy(&descriptor_buffer[stack_pos + global_pos], &std::get<0>(root_node), 1 * sizeof(uint64_t));
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memcpy(&descriptor_buffer[descriptor_buffer_position], &std::get<0>(root_node), sizeof(uint64_t));
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descriptor_buffer_position--;
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// ========================================
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DumpLog(&output_stream, "raw_output.txt");
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}
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output_stream.str("");
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// Copy to stack enables the hybrid depth-breadth first tree by taking
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// a list of valid non-leaf child descriptors contained under a common parent.
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// It takes the list of children, and the current level in the voxel hierarchy.
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// It returns the index to the first element of the
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// This is all fine and dandy, but we have the problem where we need to assign
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// relative pointers to objects so we need to keep track of where their children are
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// being assigned.
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uint64_t Octree::copy_to_stack(std::vector<uint64_t> children, unsigned int voxel_scale) {
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// Check for the 15 bit boundry
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if (stack_pos - children.size() > stack_pos) {
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global_pos = stack_pos;
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stack_pos = 0x8000;
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}
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else {
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stack_pos -= children.size();
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for (int i = 0; i < buffer_size; i++) {
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PrettyPrintUINT64(descriptor_buffer[i], &output_stream);
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}
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// Copy to stack needs to keep track of an "anchor_stack" which will hopefully facilitate
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// relative pointer generation for items being copied to the stack
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DumpLog(&output_stream, "raw_data.txt");
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// We need to return the relative pointer to the child node list
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// 16 bits, one far bit, one sign bit? 14 bits == +- 16384
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// Worth halving the ptr reach to enable backwards ptrs?
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// could increase packability allowing far ptrs and attachments to come before or after
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//stack_pos -= children.size();
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memcpy(&descriptor_buffer[stack_pos + global_pos], children.data(), children.size() * sizeof(uint64_t));
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// Return the bitmask encoding the index of that value
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// If we tripped the far bit, allocate a far index to the stack and place
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// it at the bottom of the child_descriptor node level array
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// And then shift the far bit to 1
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// If not, shift the index to its correct place
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return stack_pos;
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}
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bool Octree::get_voxel(sf::Vector3i position) {
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@@ -291,11 +258,12 @@ std::tuple<uint64_t, uint64_t> Octree::GenerationRecursion(char* data, sf::Vecto
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uint64_t far_pointer_block_position = descriptor_buffer_position;
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// Count the far pointers we need to allocate
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for (int i = descriptor_position_array.size() - 1; i >= 0; i--) {
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for (int i = 0; i < descriptor_position_array.size(); i++) {
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// this is not the actual relative distance write, so we pessimistically guess that we will have
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// the worst relative distance via the insertion size
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uint64_t relative_distance = std::get<1>(descriptor_position_array.at(i)) - (descriptor_buffer_position - worst_case_insertion_size);
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int relative_distance = std::get<1>(descriptor_position_array.at(i)) - (descriptor_buffer_position - worst_case_insertion_size);
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// check to see if we tripped the far pointer
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if (relative_distance > 0x8000) {
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@@ -303,16 +271,17 @@ std::tuple<uint64_t, uint64_t> Octree::GenerationRecursion(char* data, sf::Vecto
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// This is writing the ABSOLUTE POSITION for far pointers, is this what I want?
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memcpy(&descriptor_buffer[descriptor_buffer_position], &std::get<1>(descriptor_position_array.at(i)), sizeof(uint64_t));
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descriptor_buffer_position--;
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page_header_counter--;
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far_pointer_count++;
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}
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}
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// We gotta go backwards as memcpy of a vector can be emulated by starting from the rear
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for (int i = descriptor_position_array.size() - 1; i >= 0; i--) {
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for (int i = 0; i < descriptor_position_array.size(); i++) {
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// just gonna redo the far pointer check loosing a couple of cycles but oh well
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uint64_t relative_distance = std::get<1>(descriptor_position_array.at(i)) - descriptor_buffer_position;
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int relative_distance = std::get<1>(descriptor_position_array.at(i)) - descriptor_buffer_position;
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uint64_t descriptor = std::get<0>(descriptor_position_array.at(i));
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@@ -324,15 +293,16 @@ std::tuple<uint64_t, uint64_t> Octree::GenerationRecursion(char* data, sf::Vecto
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far_pointer_block_position--;
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} else {
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descriptor |= relative_distance;
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} else if (relative_distance > 0) {
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descriptor |= (uint64_t)relative_distance;
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}
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// We have finished building the CD so we push it onto the buffer
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memcpy(&descriptor_buffer[descriptor_buffer_position], &descriptor, sizeof(uint64_t));
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descriptor_buffer_position--;
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page_header_counter--;
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}
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