Fixed a small bug regarding to AMD vs Intel OpenCL implementations

This commit is contained in:
MitchellHansen
2017-03-02 20:50:30 -08:00
parent d2d759810f
commit 04a68c1dec
4 changed files with 7 additions and 11 deletions

View File

@@ -92,7 +92,7 @@ int main() {
_map.a.get_voxel(sf::Vector3i(5, 5, 0));
// =============================
return 0;
sf::RenderWindow window(sf::VideoMode(WINDOW_X, WINDOW_Y), "SFML");
window.setMouseCursorVisible(false);
@@ -147,7 +147,7 @@ int main() {
// Load in the spritesheet texture
sf::Texture spritesheet;
spritesheet.loadFromFile("../assets/textures/minecraft_tiles.png");
spritesheet.getNativeHandle();
//spritesheet.getNativeHandle();
raycaster->create_texture_atlas(&spritesheet, sf::Vector2i(16, 16));