Some tweaks to get the linux build running -fixed

This commit is contained in:
2017-01-10 11:16:39 -08:00
parent 791aa96da7
commit 0974ab9e83
6 changed files with 12 additions and 5 deletions

View File

@@ -7,8 +7,11 @@ set(PNAME Game)
project(${PNAME})
# Set up variables, and find SFML
set(SFML_ROOT root CACHE STRING "User specified path")
set(SFML_INCLUDE_DIR ${SFML_ROOT}/include)
if (WIN32)
set(SFML_ROOT root CACHE STRING "User specified path")
set(SFML_INCLUDE_DIR ${SFML_ROOT}/include)
endif()
set(SFML_COMPONENTS graphics window system network audio)
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
find_package(SFML 2.1 COMPONENTS ${SFML_COMPONENTS} REQUIRED)
@@ -58,6 +61,7 @@ target_link_libraries (${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
target_link_libraries (${PNAME} ${OpenCL_LIBRARY})
target_link_libraries (${PNAME} ${OPENGL_LIBRARIES})
target_link_libraries (${PNAME} ${GLEW_LIBRARIES})
target_link_libraries (${PNAME} -lpthread)
#target_link_libraries (${PNAME} ${Vulkan_LIBRARIES})
# Setup to use C++11