Switched names, thinking about how to do kernel args, and buffers.
Need to do a bit more reading on how to set up interop. Also need to figure out the buffer thing for regular primative buffers, and also image buffers
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@@ -27,18 +27,20 @@ struct device {
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cl_platform_id platform;
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};
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class Clapper {
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class CL_Wrapper {
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public:
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enum PLATFORM_TYPE { GPU, CPU, ALL };
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Clapper();
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~Clapper();
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CL_Wrapper();
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~CL_Wrapper();
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int acquire_platform_and_device();
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int create_shared_context();
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int create_command_queue();
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int compile_kernel(std::string kernel_source, bool is_path, std::string kernel_name);
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int set_kernel_arg(cl_kernel kernel, int index, int size, void* buffer, std::string kernel_name);
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int store_buffer(cl_mem, std::string buffer_name);
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int run_kernel(std::string kernel_name);
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cl_device_id getDeviceID();
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cl_platform_id getPlatformID();
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@@ -53,7 +55,9 @@ private:
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cl_platform_id platform_id;
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cl_device_id device_id;
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cl_context context;
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cl_command_queue command_queue;
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std::map<std::string, cl_kernel> kernel_map;
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std::map<std::string, cl_mem> buffer_map;
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};
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