hackily adding the event count to the graph
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@@ -13,9 +13,6 @@ Application::Application() {
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ImGui::SFML::Init(*window);
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window->resetGLStates();
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}
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Application::~Application() {
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@@ -112,7 +109,7 @@ bool Application::game_loop() {
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int fps_idx = fps.create_line("FPS");
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int compute_fps_idx = fps.create_line("Compute");
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int event_fps_idx = fps.create_line("Event");
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int event_fps_idx = fps.create_line("Event Time");
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while (true) {
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