Hah! I got it working!
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@@ -191,7 +191,7 @@ int main() {
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light_vec.at(0).direction_cartesian = SphereToCart(camera->get_direction());
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}
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::O)) {
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// light_vec.at(0).orbit_around_center(timer_accumulator += delta_time);
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light_vec.at(0).orbit_around_center(timer_accumulator += delta_time);
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}
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if (sf::Keyboard::isKeyPressed(sf::Keyboard::M)) {
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