Hunting down some bugs and verfiying correct oct-tree traversal, not quite there yet but close
This commit is contained in:
@@ -84,9 +84,10 @@ public:
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uint8_t idx_set_y_mask = 0x2;
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uint8_t idx_set_z_mask = 0x4;
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// Mask for
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uint8_t mask_8[8] = {
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0x0, 0x1, 0x2, 0x3,
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0x4, 0x5, 0x6, 0x7
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0x1, 0x2, 0x4, 0x8,
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0x10, 0x20, 0x40, 0x80
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};
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uint8_t count_mask_8[8]{
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@@ -98,29 +99,38 @@ public:
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// the IDX and stack position of the highest resolution (maybe set resolution?) oct
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bool get_voxel(sf::Vector3i position) {
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// Init the parent stack and push the head node
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//std::queue<uint64_t> parent_stack;
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// Init the parent stack
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int parent_stack_position = 0;
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uint64_t parent_stack[32] = {0};
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// and push the head node
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uint64_t head = block_stack.front()[stack_pos];
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parent_stack[parent_stack_position] = head;
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// Get the index of the first child of the head node
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uint64_t index = head & child_pointer_mask;
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// Init the idx stack
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uint8_t scale = 0;
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uint8_t idx_stack[32] = {0};
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// Init the idx stack
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// Init the idx stack (DEBUG)
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std::vector<std::bitset<3>> scale_stack(static_cast<uint64_t>(log2(OCT_DIM)));
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// Set our initial dimension and the position we use to keep track what oct were in
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// Set our initial dimension and the position at the corner of the oct to keep track of our position
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int dimension = OCT_DIM;
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sf::Vector3i quad_position(0, 0, 0);
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// While we are not at the required resolution
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// Traverse down by setting the valid/leaf mask to the subvoxel
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// Check to see if it is valid
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// Yes?
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// Check to see if it is a leaf
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// No? Break
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// Yes? Scale down to the next hierarchy, push the parent to the stack
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//
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// No?
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// Break
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while (dimension > 1) {
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// So we can be a little bit tricky here and increment our
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@@ -159,11 +169,14 @@ public:
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quad_position.z += (dimension / 2);
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mask_index += 4;
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idx_stack[scale] |= idx_set_z_mask;
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scale_stack.at(static_cast<uint64_t>(log2(OCT_DIM) - log2(dimension))).set(2);
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}
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uint64_t out1 = (head >> 16) & mask_8[mask_index];
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uint64_t out2 = (head >> 24) & mask_8[mask_index];
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// Check to see if we are on a valid oct
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if ((head >> 16) & mask_8[mask_index]) {
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@@ -171,6 +184,7 @@ public:
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if ((head >> 24) & mask_8[mask_index]) {
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// If it is, then we cannot traverse further as CP's won't have been generated
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return true;
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break;
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}
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@@ -180,10 +194,14 @@ public:
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// We also need to traverse to the correct child pointer
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// Count the number of non-leaf octs that come before and add it to the current parent stack position
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// Count the number of non-leaf octs that come before and add it to the index to get the position
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int count = count_bits((uint8_t)(head >> 24) ^ count_mask_8[mask_index]);
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int index = static_cast<int>((parent_stack[parent_stack_position] & child_pointer_mask) + count);
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// Because we are getting the position at the first child we need to back up one
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// Or maybe it's because my count bits function is wrong...
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index = (head & child_pointer_mask) + count - 1;
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head = block_stack.front()[index];
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// Increment the parent stack position and put the new oct node as the parent
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parent_stack_position++;
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parent_stack[parent_stack_position] = block_stack.front()[index];
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@@ -196,6 +214,7 @@ public:
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// to focus on how to now take care of the end condition.
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// Currently it adds the last parent on the second to lowest
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// oct CP. Not sure if thats correct
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return false;
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break;
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}
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}
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@@ -226,17 +245,14 @@ private:
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const uint64_t contour_pointer_mask = 0xFFFFFF00000000;
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const uint64_t contour_mask = 0xFF00000000000000;
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};
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class Map {
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public:
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Map(sf::Vector3i dim);
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Map(sf::Vector3i position);
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void generate_octree();
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void load_unload(sf::Vector3i world_position);
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@@ -250,10 +266,12 @@ public:
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char getVoxelFromOctree(sf::Vector3i position);
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void moveLight(sf::Vector2f in);
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bool getVoxel(sf::Vector3i pos);
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Octree a;
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sf::Vector3f global_light;
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Octree a;
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void test_map();
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protected:
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@@ -261,7 +279,7 @@ private:
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// DEBUG
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int counter = 0;
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std::stringstream ss;
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std::stringstream output_stream;
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// !DEBUG
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@@ -269,7 +287,6 @@ private:
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uint64_t generate_children(sf::Vector3i pos, int dim);
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char getVoxel(sf::Vector3i pos);
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char* voxel_data = new char[OCT_DIM * OCT_DIM * OCT_DIM];
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//std::unordered_map<sf::Vector3i, Chunk, XYZHasher> chunk_map;
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@@ -38,6 +38,7 @@ struct device {
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cl_uint comp_units;
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char extensions[1024];
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char name[256];
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cl_bool is_little_endian = false;
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bool cl_gl_sharing = false;
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};
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@@ -2,40 +2,9 @@
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/*
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OpenCL:
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- Add phong lighting / fix the current implementation
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- Switch to switch lighting models
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- Separate out into a part of the rendering module
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Map:
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- Implement the new octree structure
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- storing the pre-octree volumetric data
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- determining when to load volumetric data into the in-memory structure
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- building the octree from that raw volumetric data
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- combining with other octree nodes to allow streaming of leafs
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- passing that data into the renderer
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- renderer needs to then traverse the octree
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- Terrain generation for real this time
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- Loader of 3rd party voxel data
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Renderer:
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- Determine when to switch between the cpu and gpu rendering
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- call to the map to make sure that the gpu/cpu has an up to date copy
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of the volumetric data
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Build:
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Z:\Cpp_Libs\SFML-Visual_Studio2015RCx64
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Z:\Cpp_Libs\SFML-2.4.2
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Z:/Cpp_Libs/glew-2.0.0/lib/Release/x64/glew32s.lib
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Z:/Cpp_Libs/glew-2.0.0/include
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*/
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*/
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72
src/Map.cpp
72
src/Map.cpp
@@ -1,7 +1,5 @@
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#include "Map.h"
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void SetBit(int position, char* c) {
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*c |= (uint64_t)1 << position;
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}
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@@ -70,33 +68,38 @@ bool IsLeaf(const uint64_t descriptor) {
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Map::Map(sf::Vector3i position) {
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srand(time(NULL));
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load_unload(position);
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for (int i = 0; i < OCT_DIM * OCT_DIM * OCT_DIM; i++) {
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if (rand() % 8 > 2)
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if (rand() % 2 == 1)
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voxel_data[i] = 0;
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else
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voxel_data[i] = 1;
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}
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voxel_data[0 + OCT_DIM * (0 + OCT_DIM * 0)] = 1;
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}
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uint64_t Map::generate_children(sf::Vector3i pos, int dim) {
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uint64_t Map::generate_children(sf::Vector3i pos, int voxel_scale) {
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// The 8 subvoxel coords starting from the 1th direction, the direction of the origin of the 3d grid
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// XY, Z++, XY
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std::vector<sf::Vector3i> v = {
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sf::Vector3i(pos.x , pos.y , pos.z),
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sf::Vector3i(pos.x + dim, pos.y , pos.z),
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sf::Vector3i(pos.x , pos.y + dim, pos.z),
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sf::Vector3i(pos.x + dim, pos.y + dim, pos.z),
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sf::Vector3i(pos.x , pos.y , pos.z + dim),
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sf::Vector3i(pos.x + dim, pos.y , pos.z + dim),
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sf::Vector3i(pos.x , pos.y + dim, pos.z + dim),
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sf::Vector3i(pos.x + dim, pos.y + dim, pos.z + dim)
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sf::Vector3i(pos.x + voxel_scale, pos.y , pos.z),
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sf::Vector3i(pos.x , pos.y + voxel_scale, pos.z),
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sf::Vector3i(pos.x + voxel_scale, pos.y + voxel_scale, pos.z),
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sf::Vector3i(pos.x , pos.y , pos.z + voxel_scale),
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sf::Vector3i(pos.x + voxel_scale, pos.y , pos.z + voxel_scale),
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sf::Vector3i(pos.x , pos.y + voxel_scale, pos.z + voxel_scale),
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sf::Vector3i(pos.x + voxel_scale, pos.y + voxel_scale, pos.z + voxel_scale)
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};
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if (dim == 1) {
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if (voxel_scale == 1) {
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// Return the base 2x2 leaf node
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uint64_t tmp = 0;
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@@ -126,10 +129,11 @@ uint64_t Map::generate_children(sf::Vector3i pos, int dim) {
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for (int i = 0; i < v.size(); i++) {
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// Get the child descriptor from the i'th to 8th subvoxel
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child = generate_children(v.at(i), dim / 2);
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child = generate_children(v.at(i), voxel_scale / 2);
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PrettyPrintUINT64(child, &ss);
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ss << " " << dim << " " << counter++ << std::endl;
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//
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PrettyPrintUINT64(child, &output_stream);
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output_stream << " " << voxel_scale << " " << counter++ << std::endl;
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if (IsLeaf(child)) {
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if (CheckLeafSign(child))
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@@ -168,8 +172,8 @@ void Map::generate_octree() {
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uint64_t root_node = generate_children(sf::Vector3i(0, 0, 0), OCT_DIM/2);
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uint64_t tmp = 0;
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PrettyPrintUINT64(root_node, &ss);
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ss << " " << OCT_DIM << " " << counter++ << std::endl;
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PrettyPrintUINT64(root_node, &output_stream);
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output_stream << " " << OCT_DIM << " " << counter++ << std::endl;
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if (IsLeaf(root_node)) {
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if (CheckLeafSign(root_node))
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@@ -185,7 +189,7 @@ void Map::generate_octree() {
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tmp |= a.copy_to_stack(std::vector<uint64_t>{root_node});
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DumpLog(&ss, "raw_output.txt");
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DumpLog(&output_stream, "raw_output.txt");
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a.print_block(0);
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@@ -246,7 +250,35 @@ char Map::getVoxelFromOctree(sf::Vector3i position)
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return a.get_voxel(position);
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}
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char Map::getVoxel(sf::Vector3i pos){
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bool Map::getVoxel(sf::Vector3i pos){
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if (voxel_data[pos.x + OCT_DIM * (pos.y + OCT_DIM * pos.z)]) {
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return true;
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} else {
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return false;
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}
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}
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void Map::test_map() {
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for (int x = 0; x < OCT_DIM; x++) {
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for (int y = 0; y < OCT_DIM; y++) {
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for (int z = 0; z < OCT_DIM; z++) {
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sf::Vector3i pos(x, y, z);
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bool arr1 = getVoxel(pos);
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bool arr2 = getVoxelFromOctree(pos);
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if (arr1 != arr2) {
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std::cout << "MISMATCH" << std::endl;
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}
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}
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}
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}
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std::cout << "\nGOOD" << std::endl;
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return voxel_data[pos.x + OCT_DIM * (pos.y + OCT_DIM * pos.z)];
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}
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11
src/main.cpp
11
src/main.cpp
@@ -93,10 +93,13 @@ int main() {
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// ni.stop_listening_for_clients();
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// =============================
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// Map _map(sf::Vector3i(0, 0, 0));
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// _map.generate_octree();
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// _map.a.get_voxel(sf::Vector3i(5, 5, 0));
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// return 0;
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Map _map(sf::Vector3i(0, 0, 0));
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_map.generate_octree();
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std::cout << _map.a.get_voxel(sf::Vector3i(5, 5, 0));
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std::cout << _map.getVoxel(sf::Vector3i(5, 5, 0));
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_map.test_map();
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std::cin.get();
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return 0;
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// =============================
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sf::RenderWindow window(sf::VideoMode(WINDOW_X, WINDOW_Y), "SFML");
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@@ -11,7 +11,6 @@ Hardware_Caster::~Hardware_Caster() {
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int Hardware_Caster::init() {
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// Initialize opencl up to the point where we start assigning buffers
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error = acquire_platform_and_device();
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if(vr_assert(error, "aquire_platform_and_device"))
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return error;
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@@ -316,6 +315,7 @@ int Hardware_Caster::acquire_platform_and_device() {
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clGetDeviceInfo(d.id, CL_DEVICE_MAX_COMPUTE_UNITS, sizeof(cl_uint), &d.comp_units, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_EXTENSIONS, 1024, &d.extensions, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_NAME, 256, &d.name, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_ENDIAN_LITTLE, sizeof(cl_bool), &d.is_little_endian, NULL);
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std::cout << "Device: " << q << std::endl;
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std::cout << "Device Name : " << d.name << std::endl;
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@@ -335,6 +335,7 @@ int Hardware_Caster::acquire_platform_and_device() {
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std::cout << "Max clock frequency : " << d.clock_frequency << std::endl;
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std::cout << "Max compute units : " << d.comp_units << std::endl;
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std::cout << "Is little endian : " << std::boolalpha << static_cast<bool>(d.is_little_endian) << std::endl;
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std::cout << "cl_khr_gl_sharing supported: ";
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if (std::string(d.extensions).find("cl_khr_gl_sharing") == std::string::npos &&
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Reference in New Issue
Block a user