Commit might have been messed up

This commit is contained in:
MitchellHansen
2017-04-15 01:45:09 -07:00
parent 8806777dc9
commit 334a375535
13 changed files with 485 additions and 240 deletions

View File

@@ -4,7 +4,7 @@
#include <SFML/Window/Mouse.hpp>
#include <SFML/Window/Joystick.hpp>
#include <SFML/Window/Sensor.hpp>
#include <memory>
namespace vr {
@@ -14,11 +14,11 @@ namespace vr {
// the ability to easily extend the class to contain
// even more event types.
// A result of getting rid of the union and extracting
// An annoying result of getting rid of the union and extracting
// event types into individual classes is the fact that
// there is going to be a lot of repeat code i.e
// KeyPressed, KeyHeld, and KeyReleased all hold the same
// data, it's just their names that are different
// data, it's just their names that are different.
class Event {
public:
@@ -63,20 +63,33 @@ namespace vr {
Event(EventType type) : type(type) {
};
virtual ~Event() {};
virtual std::unique_ptr<Event> clone() = 0;
EventType type;
private:
};
class Closed : public Event {
public:
Closed() : Event(vr::Event::EventType::Closed) {};
~Closed() override {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::Closed>(vr::Closed()));
};
};
class Resized : public Event {
public:
Resized(unsigned int width, unsigned int height) :
width(width), height(height), Event(vr::Event::EventType::Resized) {};
Event(vr::Event::EventType::Resized), width(width), height(height) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::Resized>(vr::Resized(width, height)));
};
unsigned int width;
unsigned int height;
};
@@ -84,16 +97,25 @@ namespace vr {
class LostFocus : public Event {
public:
LostFocus() : Event(vr::Event::EventType::LostFocus) { };
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::LostFocus>(vr::LostFocus()));
};
};
class GainedFocus : public Event {
public:
GainedFocus() : Event(vr::Event::EventType::GainedFocus) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::GainedFocus>(vr::GainedFocus()));
};
};
class TextEntered : public Event {
public:
TextEntered(sf::Uint32 unicode) :
unicode(unicode), Event(vr::Event::EventType::TextEntered) {};
Event(vr::Event::EventType::TextEntered), unicode(unicode) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::TextEntered>(vr::TextEntered(unicode)));
};
sf::Uint32 unicode;
};
@@ -101,7 +123,10 @@ namespace vr {
class KeyPressed : public Event {
public:
KeyPressed(sf::Keyboard::Key code, bool alt, bool control, bool shift, bool system ) :
code(code), alt(alt), control(control), shift(shift), system(system), Event(vr::Event::EventType::KeyPressed) {};
Event(vr::Event::EventType::KeyPressed), code(code), alt(alt), control(control), shift(shift), system(system) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::KeyPressed>(vr::KeyPressed(code, alt, control, shift, system)));
};
sf::Keyboard::Key code;
bool alt;
@@ -113,7 +138,10 @@ namespace vr {
class KeyHeld : public Event {
public:
KeyHeld(sf::Keyboard::Key code, bool alt, bool control, bool shift, bool system) :
code(code), alt(alt), control(control), shift(shift), system(system), Event(vr::Event::EventType::KeyHeld) {};
Event(vr::Event::EventType::KeyHeld), code(code), alt(alt), control(control), shift(shift), system(system) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::KeyHeld>(vr::KeyHeld(code, alt, control, shift, system)));
};
sf::Keyboard::Key code;
bool alt;
@@ -125,7 +153,10 @@ namespace vr {
class KeyReleased : public Event {
public:
KeyReleased(sf::Keyboard::Key code, bool alt, bool control, bool shift, bool system) :
code(code), alt(alt), control(control), shift(shift), system(system), Event(vr::Event::EventType::KeyReleased) {};
Event(vr::Event::EventType::KeyReleased), code(code), alt(alt), control(control), shift(shift), system(system) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::KeyReleased>(vr::KeyReleased(code, alt, control, shift, system)));
};
sf::Keyboard::Key code;
bool alt;
@@ -138,12 +169,18 @@ namespace vr {
class MouseWheelMoved : public Event {
public:
MouseWheelMoved() : Event(vr::Event::EventType::MouseWheelMoved) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseWheelMoved>(vr::MouseWheelMoved()));
};
};
class MouseWheelScrolled : public Event {
public:
MouseWheelScrolled(sf::Mouse::Wheel wheel, float delta, int x, int y) :
wheel(wheel), delta(delta), x(x), y(y), Event(vr::Event::EventType::MouseWheelScrolled) {};
Event(vr::Event::EventType::MouseWheelScrolled), wheel(wheel), delta(delta), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseWheelScrolled>(vr::MouseWheelScrolled(wheel, delta, x, y)));
};
sf::Mouse::Wheel wheel;
float delta;
@@ -154,7 +191,10 @@ namespace vr {
class MouseButtonPressed : public Event {
public:
MouseButtonPressed(sf::Mouse::Button button, int x, int y) :
button(button), x(x), y(y), Event(vr::Event::EventType::MouseButtonPressed) {};
Event(vr::Event::EventType::MouseButtonPressed), button(button), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseButtonPressed>(vr::MouseButtonPressed(button, x ,y)));
};
sf::Mouse::Button button;
int x;
@@ -164,7 +204,10 @@ namespace vr {
class MouseButtonHeld : public Event {
public:
MouseButtonHeld(sf::Mouse::Button button, int x, int y) :
button(button), x(x), y(y), Event(vr::Event::EventType::MouseButtonHeld) {};
Event(vr::Event::EventType::MouseButtonHeld), button(button), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseButtonHeld>(vr::MouseButtonHeld(button, x, y)));
};
sf::Mouse::Button button;
int x;
@@ -174,7 +217,10 @@ namespace vr {
class MouseButtonReleased : public Event {
public:
MouseButtonReleased(sf::Mouse::Button button, int x, int y) :
button(button), x(x), y(y), Event(vr::Event::EventType::MouseButtonReleased) {};
Event(vr::Event::EventType::MouseButtonReleased), button(button), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseButtonReleased>(vr::MouseButtonReleased(button, x, y)));
};
sf::Mouse::Button button;
int x;
@@ -184,7 +230,10 @@ namespace vr {
class MouseMoved : public Event {
public:
MouseMoved(int x, int y) :
x(x), y(y), Event(vr::Event::EventType::MouseMoved) {};
Event(vr::Event::EventType::MouseMoved), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseMoved>(vr::MouseMoved(x, y)));
};
int x;
int y;
@@ -193,7 +242,10 @@ namespace vr {
class MouseEntered : public Event {
public:
MouseEntered(int x, int y) :
x(x), y(y), Event(vr::Event::EventType::MouseEntered) {};
Event(vr::Event::EventType::MouseEntered), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseEntered>(vr::MouseEntered(x, y)));
};
int x;
int y;
@@ -202,7 +254,10 @@ namespace vr {
class MouseLeft : public Event {
public:
MouseLeft(int x, int y) :
x(x), y(y), Event(vr::Event::EventType::MouseLeft) {};
Event(vr::Event::EventType::MouseLeft), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseLeft>(vr::MouseLeft(x, y)));
};
int x;
int y;
@@ -211,7 +266,10 @@ namespace vr {
class JoystickButtonPressed : public Event {
public:
JoystickButtonPressed(unsigned int joystickId, unsigned int button) :
joystickId(joystickId), button(button), Event(vr::Event::EventType::JoystickButtonPressed) {};
Event(vr::Event::EventType::JoystickButtonPressed), joystickId(joystickId), button(button) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickButtonPressed>(vr::JoystickButtonPressed(joystickId, button)));
};
unsigned int joystickId;
unsigned int button;
@@ -220,7 +278,10 @@ namespace vr {
class JoystickButtonHeld : public Event {
public:
JoystickButtonHeld(unsigned int joystickId, unsigned int button) :
joystickId(joystickId), button(button), Event(vr::Event::EventType::JoystickButtonHeld) {};
Event(vr::Event::EventType::JoystickButtonHeld), joystickId(joystickId), button(button) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickButtonHeld>(vr::JoystickButtonHeld(joystickId, button)));
};
unsigned int joystickId;
unsigned int button;
@@ -230,6 +291,9 @@ namespace vr {
public:
JoystickButtonReleased(unsigned int joystickId, unsigned int button) :
joystickId(joystickId), button(button), Event(vr::Event::EventType::JoystickButtonReleased) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickButtonReleased>(vr::JoystickButtonReleased(joystickId, button)));
};
unsigned int joystickId;
unsigned int button;
@@ -239,6 +303,9 @@ namespace vr {
public:
JoystickMoved(sf::Joystick::Axis axis, unsigned int joystickId, float position) :
axis(axis), joystickId(joystickId), position(position), Event(vr::Event::EventType::JoystickMoved) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickMoved>(vr::JoystickMoved(axis, joystickId, position)));
};
sf::Joystick::Axis axis;
unsigned int joystickId;
@@ -248,7 +315,10 @@ namespace vr {
class JoystickConnected : public Event {
public:
JoystickConnected(unsigned int joystickId) :
joystickId(joystickId), Event(vr::Event::EventType::JoystickConnected) {};
Event(vr::Event::EventType::JoystickConnected), joystickId(joystickId) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickConnected>(vr::JoystickConnected(joystickId)));
};
unsigned int joystickId;
};
@@ -256,7 +326,10 @@ namespace vr {
class JoystickDisconnected : public Event {
public:
JoystickDisconnected(unsigned int joystickId) :
joystickId(joystickId), Event(vr::Event::EventType::JoystickDisconnected) {};
Event(vr::Event::EventType::JoystickDisconnected), joystickId(joystickId) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickDisconnected>(vr::JoystickDisconnected(joystickId)));
};
unsigned int joystickId;
};
@@ -264,8 +337,11 @@ namespace vr {
class TouchBegan : public Event {
public:
TouchBegan(unsigned int finger, int x, int y) :
finger(finger), x(x), y(y), Event(vr::Event::EventType::TouchBegan) {};
Event(vr::Event::EventType::TouchBegan), finger(finger), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::TouchBegan>(vr::TouchBegan(finger, x, y)));
};
unsigned int finger;
int x;
int y;
@@ -274,7 +350,10 @@ namespace vr {
class TouchMoved : public Event {
public:
TouchMoved(unsigned int finger, int x, int y) :
finger(finger), x(x), y(y), Event(vr::Event::EventType::TouchMoved) {};
Event(vr::Event::EventType::TouchMoved), finger(finger), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::TouchMoved>(vr::TouchMoved(finger, x, y)));
};
unsigned int finger;
int x;
@@ -284,7 +363,10 @@ namespace vr {
class TouchEnded : public Event {
public:
TouchEnded(unsigned int finger, int x, int y) :
finger(finger), x(x), y(y), Event(vr::Event::EventType::TouchEnded) {};
Event(vr::Event::EventType::TouchEnded), finger(finger), x(x), y(y) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::TouchEnded>(vr::TouchEnded(finger, x, y)));
};
unsigned int finger;
int x;
@@ -294,7 +376,10 @@ namespace vr {
class SensorChanged : public Event {
public:
SensorChanged(sf::Sensor::Type type, float x, float y, float z) :
type(type), x(x), y(y), z(z), Event(vr::Event::EventType::SensorChanged) {};
Event(vr::Event::EventType::SensorChanged), type(type), x(x), y(y), z(z){};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::SensorChanged>(vr::SensorChanged(type, x, y, z)));
};
sf::Sensor::Type type;
float x;
@@ -310,7 +395,10 @@ namespace vr {
class NetworkJoystickButtonPressed : public Event {
public:
NetworkJoystickButtonPressed(unsigned int joystickId, unsigned int button) :
joystickId(joystickId), button(button), Event(vr::Event::EventType::NetworkJoystickButtonPressed) {};
Event(vr::Event::EventType::NetworkJoystickButtonPressed), joystickId(joystickId), button(button) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickButtonPressed>(vr::NetworkJoystickButtonPressed(joystickId, button)));
};
unsigned int joystickId;
unsigned int button;
@@ -319,7 +407,10 @@ namespace vr {
class NetworkJoystickButtonHeld : public Event {
public:
NetworkJoystickButtonHeld(unsigned int joystickId, unsigned int button) :
joystickId(joystickId), button(button), Event(vr::Event::EventType::NetworkJoystickButtonHeld) {};
Event(vr::Event::EventType::NetworkJoystickButtonHeld), joystickId(joystickId), button(button) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickButtonHeld>(vr::NetworkJoystickButtonHeld(joystickId, button)));
};
unsigned int joystickId;
unsigned int button;
@@ -328,7 +419,10 @@ namespace vr {
class NetworkJoystickButtonReleased : public Event {
public:
NetworkJoystickButtonReleased(unsigned int joystickId, unsigned int button) :
joystickId(joystickId), button(button), Event(vr::Event::EventType::NetworkJoystickButtonReleased) {};
Event(vr::Event::EventType::NetworkJoystickButtonReleased), joystickId(joystickId), button(button) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickButtonReleased>(vr::NetworkJoystickButtonReleased(joystickId, button)));
};
unsigned int joystickId;
unsigned int button;
@@ -337,7 +431,10 @@ namespace vr {
class NetworkJoystickMoved : public Event {
public:
NetworkJoystickMoved(sf::Joystick::Axis axis, unsigned int joystickId, float position) :
axis(axis), joystickId(joystickId), position(position), Event(vr::Event::EventType::NetworkJoystickMoved) {};
Event(vr::Event::EventType::NetworkJoystickMoved), axis(axis), joystickId(joystickId), position(position){};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickMoved>(vr::NetworkJoystickMoved(axis, joystickId, position)));
};
sf::Joystick::Axis axis;
unsigned int joystickId;
@@ -347,7 +444,10 @@ namespace vr {
class NetworkJoystickConnected : public Event {
public:
NetworkJoystickConnected(unsigned int joystickId) :
joystickId(joystickId), Event(vr::Event::EventType::NetworkJoystickConnected) {};
Event(vr::Event::EventType::NetworkJoystickConnected), joystickId(joystickId){};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickConnected>(vr::NetworkJoystickConnected(joystickId)));
};
unsigned int joystickId;
};
@@ -355,7 +455,10 @@ namespace vr {
class NetworkJoystickDisconnected : public Event {
public:
NetworkJoystickDisconnected(unsigned int joystickId) :
joystickId(joystickId), Event(vr::Event::EventType::NetworkJoystickDisconnected) {};
Event(vr::Event::EventType::NetworkJoystickDisconnected), joystickId(joystickId) {};
std::unique_ptr<Event> clone() override {
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickDisconnected>(vr::NetworkJoystickDisconnected(joystickId)));
};
unsigned int joystickId;
};