Commit might have been messed up

This commit is contained in:
MitchellHansen
2017-04-15 01:45:09 -07:00
parent 8806777dc9
commit 334a375535
13 changed files with 485 additions and 240 deletions

View File

@@ -9,6 +9,7 @@
#include "map/Old_Map.h"
#include "Camera.h"
#include <GL/glew.h>
#include <unordered_map>
#ifdef linux
#include <CL/cl.h>
@@ -31,18 +32,18 @@
#endif
struct device {
cl_device_id id;
cl_device_type type;
cl_uint clock_frequency;
char version[128];
cl_platform_id platform;
cl_uint comp_units;
char extensions[1024];
char name[256];
cl_bool is_little_endian = false;
bool cl_gl_sharing = false;
};
//struct device {
// cl_device_id id;
// cl_device_type type;
// cl_uint clock_frequency;
// char version[128];
// cl_platform_id platform;
// cl_uint comp_units;
// char extensions[1024];
// char name[256];
// cl_bool is_little_endian = false;
// bool cl_gl_sharing = false;
//};
struct device_info {
cl_uint cl_device_address_bits;
@@ -99,30 +100,77 @@ struct raycaster_settings {
struct PackedData;
class Hardware_Caster : public RayCaster
class Hardware_Caster
{
public:
Hardware_Caster();
public:
enum ERROR_CODES {
SHARING_NOT_SUPPORTED = 800,
OPENCL_NOT_SUPPORTED = 801,
OPENCL_ERROR = 802,
ERR = 803
};
class device {
public:
#pragma pack(push, 1)
struct packed_data {
cl_device_type device_type;
cl_uint clock_frequency;
char opencl_version[64];
cl_uint compute_units;
char device_extensions[1024];
char device_name[256];
char platform_name[128];
};
#pragma pack(pop)
device(cl_device_id device_id, cl_platform_id platform_id);
device(const device& d);
void print(std::ostream& stream) const;
void print_packed_data(std::ostream& stream);
cl_device_id getDeviceId() const { return device_id; };
cl_platform_id getPlatformId() const { return platform_id; };
private:
packed_data data;
cl_device_id device_id;
cl_platform_id platform_id;
cl_bool is_little_endian = false;
bool cl_gl_sharing = false;
};
Hardware_Caster();
virtual ~Hardware_Caster();
// Queries hardware, creates the command queue and context, and compiles kernel
int init() override;
int init();
// Creates a texture to send to the GPU via height and width
// Creates a viewport vector array via vertical and horizontal fov
void create_viewport(int width, int height, float v_fov, float h_fov) override;
void create_viewport(int width, int height, float v_fov, float h_fov) ;
// Light controllers own the copy of the PackedData array.
// We receive a pointer to the array and USE_HOST_POINTER to map the memory to the GPU
void assign_lights(std::vector<PackedData> *data) override;
void assign_lights(std::vector<PackedData> *data) ;
// We take a ptr to the map and create the map, and map_dimensions buffer for the GPU
void assign_map(Old_Map *map) override;
void assign_map(Old_Map *map) ;
// We take a ptr to the camera and create a camera direction and position buffer
void assign_camera(Camera *camera) override;
void assign_camera(Camera *camera) ;
// TODO: Hoist this to the base class
// Creates 3 buffers relating to the texture atlas: texture_atlas, atlas_dim, and tile_dim
@@ -130,15 +178,16 @@ public:
void create_texture_atlas(sf::Texture *t, sf::Vector2i tile_dim);
// Check to make sure that the buffers have been initiated and set them as kernel args
void validate() override;
void validate() ;
// Aquires the GL objects, runs the kernel, releases back the GL objects
void compute() override;
void compute() ;
// Take the viewport sprite and draw it to the screen
void draw(sf::RenderWindow* window) override;
void draw(sf::RenderWindow* window) ;
bool load_config();
void save_config();
// ================================== DEBUG =======================================
// Re compile the kernel and revalidate the args
@@ -147,7 +196,6 @@ public:
// Modify the viewport matrix
void test_edit_viewport(int width, int height, float v_fov, float h_fov);
void gui();
private:
@@ -155,6 +203,8 @@ private:
// Also checks for the sharing extension
int acquire_platform_and_device();
bool aquire_hardware();
int query_hardware();
// With respect to the individual platforms implementation of sharing
@@ -189,14 +239,13 @@ private:
int set_kernel_arg(std::string kernel_name, int index, std::string buffer_name);
// Run the kernel using a 1d work size
// TODO: Test 2d worksize
int run_kernel(std::string kernel_name, const int work_dim_x, const int work_dim_y);
// Run a test kernel that prints out the kernel args
void print_kernel_arguments();
// CL error code handler. ImGui overlaps the assert() function annoyingly so I had to rename it
bool vr_assert(int error_code, std::string function_name);
static bool vr_assert(int error_code, std::string function_name);
cl_device_id getDeviceID();
cl_platform_id getPlatformID();
@@ -215,6 +264,23 @@ private:
// Containers holding the kernels and buffers
std::map<std::string, cl_kernel> kernel_map;
std::map<std::string, cl_mem> buffer_map;
std::unordered_map<std::string, std::pair<sf::Sprite, std::unique_ptr<sf::Texture>>> image_map;
sf::Sprite viewport_sprite;
sf::Texture viewport_texture;
Old_Map * map = nullptr;
Camera *camera = nullptr;
// std::vector<LightController::PackedData> *lights;
std::vector<PackedData> *lights;
int light_count = 0;
sf::Uint8 *viewport_image = nullptr;
sf::Vector4f *viewport_matrix = nullptr;
sf::Vector2i viewport_resolution;
int error = 0;
std::vector<device> device_list;
};