Refactoring the generation code to the octree, working on the memory management of the various buffers and trunk
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@@ -50,18 +50,6 @@ private:
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};
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struct oct_state {
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int parent_stack_position = 0;
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uint64_t parent_stack[32] = { 0 };
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uint8_t scale = 0;
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uint8_t idx_stack[32] = { 0 };
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uint64_t current_descriptor;
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};
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inline sf::Vector3f SphereToCart(sf::Vector2f i) {
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auto r = sf::Vector3f(
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