Bit of fiddling around while refractoring
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@@ -29,7 +29,7 @@ include_directories(include)
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# Set the .cpp sources
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file(GLOB SOURCES "src/*.cpp")
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add_executable(${PNAME} ${SOURCES})
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add_executable(${PNAME} ${SOURCES} include/Renderer.cpp include/Renderer.h)
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# Link CL, GL, and SFML
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target_link_libraries (${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
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