Refactored and commented the Hardware Caster. Cleaned up many small things
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@@ -2,9 +2,9 @@
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <Map.h>
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#include "Old_Map.h"
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#include "Camera.h"
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class Old_Map;
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class Camera;
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struct PackedData;
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class RayCaster {
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