Refactored and commented the Hardware Caster. Cleaned up many small things
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@@ -34,7 +34,7 @@ public:
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if (arr_pos == 200)
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arr_pos = 0;
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fps_array[arr_pos] = (1.0 / fps_average);
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fps_array[arr_pos] = static_cast<float>(1.0 / fps_average);
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arr_pos++;
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ImGui::Begin("Performance");
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