Update video demo, tweaking my refactor of the maps. Working on downwards navigation in the oct traversal

This commit is contained in:
MitchellHansen
2017-10-18 22:10:31 -07:00
parent c35f867c76
commit 3f09515c0a
7 changed files with 131 additions and 48 deletions

View File

@@ -92,10 +92,8 @@ public:
static const uint64_t contour_mask = 0xFF00000000000000;
std::vector<std::tuple<sf::Vector3i, char>> Octree::CastRayOctree(
Octree *octree,
sf::Vector3i* map_dim,
sf::Vector2f* cam_dir,
sf::Vector3f* cam_pos
sf::Vector2f cam_dir,
sf::Vector3f cam_pos
);
private: