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@@ -43,6 +43,8 @@ public:
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int create_command_queue();
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int check_cl_khr_gl_sharing();
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int compile_kernel(std::string kernel_source, bool is_path, std::string kernel_name);
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int create_buffer(std::string buffer_name, cl_uint size, void* data);
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@@ -60,11 +62,14 @@ public:
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cl_kernel getKernel(std::string kernel_name);
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cl_command_queue getCommandQueue();
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bool was_init_valid();
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private:
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int error = 0;
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bool initialized = false;
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bool cl_khr_gl_sharing_fallback = false;
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bool cl_supported = false;
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cl_platform_id platform_id;
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cl_device_id device_id;
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@@ -2,23 +2,32 @@
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <Map.h>
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#include "Old_map.h"
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// What about a parent, child relationship between the raycaster and it's two
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// different modes? Raycaster -> ClCaster, SoftwareCaster
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class Camera;
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class RayCaster {
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public:
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RayCaster(Map *map,
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sf::Vector3<int> map_dimensions,
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sf::Vector2<int> viewport_resolution);
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RayCaster();
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~RayCaster();
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void setFOV(float fov);
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void setResolution(sf::Vector2<int> resolution);
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virtual void assign_map(Old_Map *map) = 0;
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virtual void assign_camera(Camera *camera) = 0;
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virtual void assign_viewport(int width, int height, float v_fov, float h_fov) = 0;
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virtual void assign_light(Light light) = 0;
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// draw will abstract the gl sharing and software rendering
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// methods of retrieving the screen buffer
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virtual void draw(sf::RenderWindow* window) = 0;
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sf::Color* CastRays(sf::Vector3<float> camera_direction, sf::Vector3<float> camera_position);
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void moveCamera(sf::Vector2f v);
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private:
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sf::Vector3<int> map_dimensions;
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Map *map;
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Old_Map *map;
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// The XY resolution of the viewport
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sf::Vector2<int> resolution;
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@@ -1 +1,20 @@
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#include "Renderer.h"
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Renderer::Renderer() {
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cl = new CL_Wrapper();
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if (!cl->was_init_valid()) {
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delete cl;
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rc = new RayCaster();
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}
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}
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void Renderer::register_camera(Camera *camera)
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{
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}
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void Renderer::draw()
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{
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}
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@@ -4,6 +4,8 @@
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#include "SFML/Graphics.hpp"
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#include "CL_Wrapper.h"
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#include "Camera.h"
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#include "Old_map.h"
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#include "RayCaster.h"
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// Renderer needs to handle the distinction between a few difference circumstances.
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// A.) The machine supports OpenCL and cl_khr_gl_sharing
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@@ -18,6 +20,9 @@
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// intent of leaving it specialized to only the raycaster. Any further OpenCL
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// work can use its own class
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// Perhaps in the future there will be a container "scene" which will
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// hold the current map, camera, and light objects. The renderer will
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// then be passed that scene which it will then use to render with
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class Renderer {
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@@ -26,9 +31,11 @@ public:
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// The renderer needs all of the things that are required
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// by CL in order to render the screen
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void register_camera(Camera camera);
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void register_camera(Camera* camera);
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void register_map(Old_Map* map);
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void register_lights();
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void create_viewport(float v_fov, float h_fov, int height, int width);
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void register_light(light l);
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void draw();
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sf::RenderWindow* get_window();
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@@ -36,10 +43,19 @@ public:
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private:
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CL_Wrapper *cl;
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RayCaster *rc;
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bool sharing_supported = false;
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bool cl_supported = false;
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sf::Uint8 *drawing_surface;
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sf::RenderWindow* window;
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std::vector<light> lights;
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Old_Map* map;
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Camera* camera;
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sf::Uint8 *view_matrix;
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};
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@@ -4,10 +4,17 @@
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#include <math.h>
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#include <fstream>
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#include <sstream>
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#include "Vector4.hpp"
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const double PI = 3.141592653589793238463;
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const float PI_F = 3.14159265358979f;
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struct Light {
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sf::Vector4f rgbi;
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sf::Vector3f position;
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sf::Vector3f direction_cartesian;
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};
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struct fps_counter {
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public:
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fps_counter(){
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@@ -2,8 +2,21 @@
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CL_Wrapper::CL_Wrapper() {
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acquire_platform_and_device();
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// Check to see if acquiring the platform failed out
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// This also catches when there are general errors,
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// falling back to the known good software renderer
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if (acquire_platform_and_device() == -1) {
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std::cout << "Falling back to the software renderer" << std::endl;
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return;
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}
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cl_supported = true;
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// update cl_khr_gl_sharing_fallback's value
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check_cl_khr_gl_sharing();
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// Whether or not we can share GL contexts with our CL kernels
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// Enables on-GPU editing and rendering of the screen buffer
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if (cl_khr_gl_sharing_fallback){
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create_cl_context();
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} else {
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@@ -43,6 +56,13 @@ int CL_Wrapper::acquire_platform_and_device(){
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cl_uint deviceIdCount = 0;
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error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, 0, nullptr, &deviceIdCount);
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// Check to see if we even have opencl on this machine
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if (deviceIdCount == 0) {
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cl_supported = false;
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std::cout << "OpenCL does not appear to be supported on this machine" << std::endl;
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return -1;
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}
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// Get the device ids
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std::vector<cl_device_id> deviceIds(deviceIdCount);
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error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL);
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@@ -100,18 +120,6 @@ int CL_Wrapper::acquire_platform_and_device(){
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platform_id = current_best_device.platform;
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device_id = current_best_device.id;
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// Test for sharing
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size_t ext_str_size = 1024;
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char *ext_str = new char[ext_str_size];
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clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, ext_str_size, ext_str, &ext_str_size);
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if (std::string(ext_str).find("cl_khr_gl_sharing") == std::string::npos){
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std::cout << "No support for the cl_khr_gl_sharing extension";
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cl_khr_gl_sharing_fallback = true;
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}
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delete ext_str;
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return 1;
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};
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@@ -134,7 +142,7 @@ int CL_Wrapper::create_cl_context() {
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if (assert(error, "clCreateContext"))
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return -1;
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return 0;
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return 1;
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}
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@@ -188,7 +196,7 @@ int CL_Wrapper::create_shared_context() {
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if (assert(error, "clCreateContext"))
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return -1;
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return 0;
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return 1;
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}
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int CL_Wrapper::create_command_queue(){
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@@ -200,7 +208,7 @@ int CL_Wrapper::create_command_queue(){
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if (assert(error, "clCreateCommandQueue"))
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return -1;
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return 0;
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return 1;
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}
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else {
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std::cout << "Failed creating the command queue, context or device_id not initialized";
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@@ -208,6 +216,21 @@ int CL_Wrapper::create_command_queue(){
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}
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}
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int CL_Wrapper::check_cl_khr_gl_sharing() {
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// Test for sharing
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size_t ext_str_size = 1024;
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char *ext_str = new char[ext_str_size];
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clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, ext_str_size, ext_str, &ext_str_size);
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if (std::string(ext_str).find("cl_khr_gl_sharing") == std::string::npos) {
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std::cout << "No support for the cl_khr_gl_sharing extension";
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cl_khr_gl_sharing_fallback = true;
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}
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delete ext_str;
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}
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int CL_Wrapper::compile_kernel(std::string kernel_source, bool is_path, std::string kernel_name) {
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const char* source;
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@@ -354,6 +377,10 @@ cl_context CL_Wrapper::getContext(){ return context; };
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cl_kernel CL_Wrapper::getKernel(std::string kernel_name ){ return kernel_map.at(kernel_name); };
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cl_command_queue CL_Wrapper::getCommandQueue(){ return command_queue; };
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bool CL_Wrapper::was_init_valid() {
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return cl_supported;
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}
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bool CL_Wrapper::assert(int error_code, std::string function_name){
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// Just gonna do a little jump table here, just error codes so who cares
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@@ -2,12 +2,12 @@
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#include <util.hpp>
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#include <Ray.h>
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RayCaster::RayCaster() {
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}
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RayCaster::RayCaster(
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Map *map,
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sf::Vector3<int> map_dimensions,
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sf::Vector2<int> viewport_resolution ) {
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void RayCaster::assign_map(Old_Map* map) {
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this->map = map;
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}
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// Override values
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//this.map_dimensions = new Vector3<int> (50, 50, 50);
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//this.resolution = new Vector2<int> (200, 200);
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