Lots of work done moving the various raycasting implementations over to a
consolidated RayCaster class.
This commit is contained in:
@@ -22,11 +22,11 @@
|
||||
#endif
|
||||
|
||||
struct device {
|
||||
cl_device_id id;
|
||||
cl_device_type type;
|
||||
cl_uint clock_frequency;
|
||||
char version[128];
|
||||
cl_platform_id platform;
|
||||
cl_device_id id;
|
||||
cl_device_type type;
|
||||
cl_uint clock_frequency;
|
||||
char version[128];
|
||||
cl_platform_id platform;
|
||||
cl_uint comp_units;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user