Lots of work done moving the various raycasting implementations over to a

consolidated RayCaster class.
This commit is contained in:
MitchellHansen
2016-11-02 00:09:32 -07:00
parent 45627e6a85
commit 518cc757a3
9 changed files with 874 additions and 23 deletions

View File

@@ -30,6 +30,7 @@
#include "Curses.h"
#include "util.hpp"
#include "RayCaster.h"
#include "Hardware_Caster.h"
#include "CL_Wrapper.h"
#include "Vector4.hpp"
#include <Camera.h>
@@ -67,6 +68,7 @@ int main() {
sf::RenderWindow window(sf::VideoMode(WINDOW_X, WINDOW_Y), "SFML");
RayCaster rc = new Hardware_Caster()
CL_Wrapper c;
if (c.compile_kernel("../kernels/ray_caster_kernel.cl", true, "min_kern") < 0) {