Various tweaks and modifications
Some preliminary testing of map
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12
src/main.cpp
12
src/main.cpp
@@ -1,5 +1,6 @@
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#include "GL_Testing.h"
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#include <vulkan/vulkan.h>
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#include <vulkan/vk_sdk_platform.h>
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#ifdef linux
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#include <CL/cl.h>
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#include <CL/opencl.h>
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@@ -66,6 +67,15 @@ sf::Texture window_texture;
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int main() {
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Map _map(sf::Vector3i(0, 0, 0));
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_map.generate_octree();
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glewInit();
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sf::RenderWindow window(sf::VideoMode(WINDOW_X, WINDOW_Y), "SFML");
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GL_Testing t;
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