partway through some documentation and bug fixing
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@@ -4,6 +4,17 @@
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#include "Pub_Sub.h"
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#include <list>
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/**
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*
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* NetworkInput
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*
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* Prototype network joystick, listens to clients connecting to a certain port and reads
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* packets pertaining to, in the case of the lights, xyz movement. This could in theory
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* provide a very generic way to listen to network input and generate events from received
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* packets.
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*
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*/
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struct CustomPacket {
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char data[1024];
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