partway through some documentation and bug fixing
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@@ -30,22 +30,22 @@ bool Application::init_clcaster() {
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abort();
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map = std::make_shared<Map>(MAP_X);
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sf::Image bitmap = map->GenerateHeightBitmap(sf::Vector3i(MAP_X, MAP_Y, MAP_Z));
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// TODO: Implement this
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sf::Image bitmap = map->GenerateHeightBitmap(sf::Vector3i(MAP_X, MAP_Y, MAP_Z));
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map->ApplyHeightmap(bitmap);
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map->octree.CastRayOctree(sf::Vector2f(1.57f, 0.0001f), sf::Vector3f(0.5f, 0.5f, 0.5f));
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//map->octree.CastRayOctree(sf::Vector2f(1.57f, 0.0001f), sf::Vector3f(0.5f, 0.5f, 0.5f));
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// TODO: Consolidate this to one call
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raycaster->assign_octree(map);
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raycaster->assign_map(map);
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// Create a new camera with (starting position, direction)
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camera = std::make_shared<Camera>(
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sf::Vector3f(3.5f, 3.5f, 3.5f),
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sf::Vector2f(1.57f, 0.0f),
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sf::Vector3f(3.5f, 3.5f, 3.5f), // Starting position
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sf::Vector2f(1.57f, 0.0f), // Direction
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window.get()
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);
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// *link* the camera to the GPU
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raycaster->assign_camera(camera);
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// Generate and send the viewport to the GPU. Also creates the viewport texture
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@@ -63,7 +63,6 @@ bool Application::init_clcaster() {
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light_handle = light_controller->create_light(prototype);
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// Load in the spritesheet texture
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if (!spritesheet.loadFromFile("../assets/textures/minecraft_tiles.png"))
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Logger::log("Failed to load spritesheet from file", Logger::LogLevel::WARN);
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raycaster->create_texture_atlas(&spritesheet, sf::Vector2i(16, 16));
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@@ -8,11 +8,10 @@ CLCaster::~CLCaster() {
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//release_camera();
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//release_octree();
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//clReleaseKernel(kernel_map.at("raycaster"));
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// clReleaseProgram()
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//clReleaseProgram()
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//release_viewport();
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delete[] viewport_matrix;
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delete[] viewport_image;
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delete[] viewport_image;
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camera.reset();
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@@ -720,13 +719,19 @@ bool CLCaster::compile_kernel(std::string kernel_source, bool is_path, std::stri
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return false;
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}
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// Try and build the program
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// "-cl-finite-math-only -cl-fast-relaxed-math -cl-unsafe-math-optimizations"
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// need a ref to the oct dimensions
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//std::string oct_dimensions = std::to_string(map->getDimensions().x);
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std::string build_string = "-DOCTDIM=" + std::to_string(Application::MAP_X) + " -cl-finite-math-only -cl-fast-relaxed-math -cl-unsafe-math-optimizations";
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std::stringstream build_string_stream;
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// walk the settings index's and add them to the defines
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for (auto i: settings_index_map){
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build_string_stream << " -D" << i.first << "=" << std::to_string(i.second);
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}
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build_string_stream << "-DOCTDIM=" << std::to_string(Application::MAP_X);
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build_string_stream << " -cl-finite-math-only -cl-fast-relaxed-math -cl-unsafe-math-optimizations";
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std::string build_string = build_string_stream.str();
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error = clBuildProgram(program, 1, &device_id, build_string.c_str(), NULL, NULL);
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// Check to see if it error'd out
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@@ -65,11 +65,11 @@ int Camera::slew_camera(sf::Vector2f input) {
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return 1;
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}
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void Camera::set_camera(sf::Vector2f input) {
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void Camera::set_camera_direction(sf::Vector2f input) {
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direction = input;
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}
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void Camera::set_camera(sf::Vector3f input) {
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void Camera::set_camera_direction(sf::Vector3f input) {
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direction = CartToNormalizedSphere(input);
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}
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@@ -101,10 +101,10 @@ void Camera::recieve_event(VrEventPublisher* publisher, std::unique_ptr<vr::Even
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auto held_event = static_cast<vr::KeyHeld*>(event.get());
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if (held_event->code == sf::Keyboard::LShift) {
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default_impulse = 0.01f;
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setSpeed(0.01f);
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}
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else if (held_event->code == sf::Keyboard::RShift) {
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default_impulse = 1.0f;
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setSpeed(0.3f);
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}
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else if (held_event->code == sf::Keyboard::C) {
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look_at_center();
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@@ -151,7 +151,6 @@ void Camera::recieve_event(VrEventPublisher* publisher, std::unique_ptr<vr::Even
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vr::MouseMoved *mouse_event = static_cast<vr::MouseMoved*>(event.get());
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//deltas = fixed - sf::Mouse::getPosition();
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deltas = fixed - sf::Vector2i(mouse_event->x, mouse_event->y);
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if (deltas != sf::Vector2i(0, 0) && mouse_enabled == true) {
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@@ -271,7 +270,7 @@ sf::Vector2f Camera::get_direction() {
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}
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void Camera::setSpeed(float speed) {
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default_impulse = speed;;
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default_impulse = speed;
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}
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float Camera::getSpeed() {
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@@ -147,7 +147,6 @@ void Input::render_gui() {
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for (int i = 0; i < 3; i++) {
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float offset = ImGui::GetColumnWidth(i);
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draw_list->AddLine(ImVec2(p.x + 0 + offset * i, p.y + 50), ImVec2(p.x + 100 + offset * i, p.y + 50), col32, 1.0);
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@@ -284,8 +283,7 @@ void Input::transpose_sf_events(std::list<sf::Event> sf_event_queue) {
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break;
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};
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default: {
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std::cout << "Event not recognized";
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abort();
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Logger::log("Event not recognized", Logger::LogLevel::WARN);
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break;
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}
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}
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@@ -3,14 +3,53 @@
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#include "Pub_Sub.h"
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/**
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* Subscriber
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*/
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VrEventSubscriber::~VrEventSubscriber() {
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// Cycles through the publishers we're subscribed to
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for (auto const& publisher : subscriptions) {
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// And one by one remove the EventTypes we're subscribed to
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for (auto event_type: publisher.second) {
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publisher.first->unsubscribe(this, event_type);
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}
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}
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}
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void VrEventSubscriber::subscribe_to_publisher(VrEventPublisher* publisher, vr::Event::EventType type) {
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publisher->subscribe(this, type);
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subscriptions[publisher].push_back(type);
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}
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void VrEventSubscriber::subscribe_to_publisher(VrEventPublisher* publisher, std::vector<vr::Event::EventType> type) {
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publisher->subscribe(this, type);
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subscriptions[publisher].insert(subscriptions[publisher].end(), type.begin(), type.end());
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}
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void VrEventSubscriber::unsubscribe(VrEventPublisher* publisher, vr::Event::EventType type){
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}
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/**
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* Publisher
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*/
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VrEventPublisher::~VrEventPublisher() {
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// Cycle through the subscribers that are listening to us
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for (auto const& subscriber_bucket : subscribers) {
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// And one by one remove the
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for (auto subscriber: subscriber_bucket.second){
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subscriber.
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}
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}
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}
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void VrEventPublisher::subscribe(VrEventSubscriber *subscriber, vr::Event::EventType type) {
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@@ -42,3 +81,4 @@ void VrEventPublisher::notify_subscribers(std::unique_ptr<vr::Event> event) {
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}
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}
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