partway through some documentation and bug fixing

This commit is contained in:
2018-02-17 01:08:31 -08:00
parent 176d9f7a54
commit 51be54c964
11 changed files with 146 additions and 38 deletions

View File

@@ -30,22 +30,22 @@ bool Application::init_clcaster() {
abort();
map = std::make_shared<Map>(MAP_X);
sf::Image bitmap = map->GenerateHeightBitmap(sf::Vector3i(MAP_X, MAP_Y, MAP_Z));
// TODO: Implement this
sf::Image bitmap = map->GenerateHeightBitmap(sf::Vector3i(MAP_X, MAP_Y, MAP_Z));
map->ApplyHeightmap(bitmap);
map->octree.CastRayOctree(sf::Vector2f(1.57f, 0.0001f), sf::Vector3f(0.5f, 0.5f, 0.5f));
//map->octree.CastRayOctree(sf::Vector2f(1.57f, 0.0001f), sf::Vector3f(0.5f, 0.5f, 0.5f));
// TODO: Consolidate this to one call
raycaster->assign_octree(map);
raycaster->assign_map(map);
// Create a new camera with (starting position, direction)
camera = std::make_shared<Camera>(
sf::Vector3f(3.5f, 3.5f, 3.5f),
sf::Vector2f(1.57f, 0.0f),
sf::Vector3f(3.5f, 3.5f, 3.5f), // Starting position
sf::Vector2f(1.57f, 0.0f), // Direction
window.get()
);
// *link* the camera to the GPU
raycaster->assign_camera(camera);
// Generate and send the viewport to the GPU. Also creates the viewport texture
@@ -63,7 +63,6 @@ bool Application::init_clcaster() {
light_handle = light_controller->create_light(prototype);
// Load in the spritesheet texture
if (!spritesheet.loadFromFile("../assets/textures/minecraft_tiles.png"))
Logger::log("Failed to load spritesheet from file", Logger::LogLevel::WARN);
raycaster->create_texture_atlas(&spritesheet, sf::Vector2i(16, 16));