Turned off experimental phong lighting in the kernel
fixed all compiler errors thrown by MSVC Switched experimental octree map back to the old map Refactored old map system, prettied it up
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@@ -36,7 +36,7 @@ public:
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private:
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CL_Wrapper *cl;
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bool sharing_supported = False;
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bool sharing_supported = false;
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sf::Uint8 *drawing_surface;
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sf::RenderWindow* window;
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