Debugging of a mouse polling issue, refactored the graph thing and finished tweaking it, added a few profiles to the graph, so pretty
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@@ -42,6 +42,9 @@ endif()
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# beignet only supports EGL and not GLX for the cl_khr_gl_sharing extension
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if (UNIX)
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# Find X11
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find_package(X11 REQUIRED)
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message(STATUS "XSS found: ${X11_FOUND}")
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# find_package(EGL REQUIRED)
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#message(STATUS "EGL found: ${EGL_FOUND}")
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endif (UNIX)
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@@ -51,6 +54,7 @@ include_directories(${SFML_INCLUDE_DIR})
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include_directories(${OpenCL_INCLUDE_DIRS})
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include_directories(${OpenGL_INCLUDE_DIRS})
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if (UNIX)
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include_directories(${X11_INCLUDE_DIR})
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# include_directories(${EGL_INCLUDE_DIRS})
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endif()
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include_directories(include)
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@@ -62,7 +66,7 @@ file(GLOB_RECURSE KERNELS "kernels/*.cl")
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file(GLOB_RECURSE SHADERS "shaders/*.vert" "shaders/*.tesc" "shaders/*.tese" "shaders/*.geom" "shaders/*.frag" "shaders/*.comp")
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add_executable(${PNAME} ${SOURCES} ${HEADERS} ${KERNELS} ${SHADERS} include/imgui/imgui-multilines.hpp)
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add_executable(${PNAME} ${SOURCES} ${HEADERS} ${KERNELS} ${SHADERS})
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# Follow the sub directory structure to add sub-filters in VS
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# Gotta do it one by one unfortunately
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@@ -133,6 +137,7 @@ target_link_libraries (${PNAME} ${OpenCL_LIBRARY})
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target_link_libraries (${PNAME} ${OPENGL_LIBRARIES})
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if (UNIX)
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target_link_libraries (${PNAME} ${X11_LIBRARIES})
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# target_link_libraries (${PNAME} ${EGL_LIBRARIES})
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endif()
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