Modified CMake to now find and link GLEW

Slight tweaks to how CMake interacts with VS
Added small OpenGL testing class which draws over the raycasted image
Going to use Gl to start helping with debug / enabling hybrid rendering
This commit is contained in:
MitchellHansen
2016-11-28 22:00:55 -08:00
parent 95ac8d4e5c
commit 5e58ade16f
7 changed files with 208 additions and 15 deletions

View File

@@ -10,7 +10,6 @@ const double PI = 3.141592653589793238463;
const float PI_F = 3.14159265358979f;
struct Light {
#pragma pack(1)
sf::Vector4f rgbi;
// I believe that Vector3's get padded to Vector4's. Give them a non-garbage value
@@ -163,7 +162,7 @@ inline std::string read_file(std::string file_name){
if (!input_file.is_open()){
std::cout << file_name << " could not be opened" << std::endl;
return nullptr;
return "";
}
std::stringstream buf;