Modified CMake to now find and link GLEW
Slight tweaks to how CMake interacts with VS Added small OpenGL testing class which draws over the raycasted image Going to use Gl to start helping with debug / enabling hybrid rendering
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shaders/passthrough.frag
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8
shaders/passthrough.frag
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#version 330 core
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out vec4 color;
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void main() {
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color = vec4(0.0f, 0.5f, 0.2f, 1.0f);
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}
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