Linux build working again, removed the GL_Testing stuff, I'm going to move to Vulkan eventually. Got voxel search working mostly with the new octree changes. Issue with mirroring of voxel data currently
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@@ -24,7 +24,6 @@ public:
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static const int buffer_size = 100000;
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Octree();
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~Octree() {};
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@@ -56,10 +55,12 @@ public:
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// With a position and the head of the stack. Traverse down the voxel hierarchy to find
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// the IDX and stack position of the highest resolution (maybe set resolution?) oct
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bool get_voxel(sf::Vector3i position);
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bool GetVoxel(sf::Vector3i position);
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void print_block(int block_pos);
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bool Validate(char* data, sf::Vector3i dimensions);
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private:
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std::tuple<uint64_t, uint64_t> GenerationRecursion(
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