working on the frame controller, this might get messy
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@@ -112,16 +112,6 @@ void Input::handle_held_keys() {
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}
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void Input::dispatch_events() {
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while (event_queue.size() != 0) {
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notify_subscribers(std::move(event_queue.front()));
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event_queue.pop_front();
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}
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}
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void Input::render_gui() {
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ImGui::Begin("Input Debugger");
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@@ -396,4 +386,7 @@ const std::vector<std::string> Input::key_strings = {
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"Pause"
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};
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void Input::generate_events() {
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}
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