Traversal is finally able to render coherent images, lots of artifacting. Probably logic error with traversal as opposed to math error in intersection_t's

This commit is contained in:
2018-04-14 02:47:42 -07:00
parent af7e0bf00b
commit 67ec7b7785
2 changed files with 48 additions and 36 deletions

View File

@@ -42,10 +42,10 @@ class Application {
public:
// static const int WINDOW_X = 1366;
// static const int WINDOW_Y = 768;
static const int WINDOW_X = 5;
static const int WINDOW_Y = 5;
static const int WINDOW_X = 1366;
static const int WINDOW_Y = 768;
// static const int WINDOW_X = 500;
// static const int WINDOW_Y = 500;
static const int MAP_X;
static const int MAP_Y;
static const int MAP_Z;