256^3 rendering at 15FPS WITHOUT THE TRAVERSAL ALGORITHM! This thing's gonna FLY!
This commit is contained in:
@@ -37,7 +37,7 @@ bool Application::init_clcaster() {
|
||||
|
||||
// Init the raycaster with a specified dimension and a pointer to the source
|
||||
// array style data
|
||||
octree = std::make_shared<Map>(128, map.get());
|
||||
octree = std::make_shared<Map>(256, map.get());
|
||||
raycaster->assign_octree(octree);
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user