Added EGL linking and useage for the linux cl_khr_gl_sharing

interaction. This still crashes on my machine but at least its getting
closer to working. Fixed some warnings and errors while compiling with
clang++
This commit is contained in:
2017-09-24 17:07:51 -07:00
parent ebce781eb3
commit 7c86c60f9f
11 changed files with 507 additions and 22 deletions

View File

@@ -171,11 +171,11 @@ bool Application::game_loop() {
sf::Vector2f dir = camera->get_direction();
sf::Vector3f pos = camera->get_position();
ImGui::Text(std::to_string(dir.x).c_str());
ImGui::Text(std::to_string(dir.y).c_str());
ImGui::Text(std::to_string(pos.x).c_str());
ImGui::Text(std::to_string(pos.y).c_str());
ImGui::Text(std::to_string(pos.z).c_str());
ImGui::Text("%f", dir.x);
ImGui::Text("%f", dir.y);
ImGui::Text("%f", pos.x);
ImGui::Text("%f", pos.y);
ImGui::Text("%f", pos.z);
ImGui::NextColumn();