10 FPS average increase from changing global work size to 2D
This commit is contained in:
@@ -136,7 +136,7 @@ private:
|
||||
|
||||
// Run the kernel using a 1d work size
|
||||
// TODO: Test 2d worksize
|
||||
int run_kernel(std::string kernel_name, const int work_size);
|
||||
int run_kernel(std::string kernel_name, const int work_dim_x, const int work_dim_y);
|
||||
|
||||
// Run a test kernel that prints out the kernel args
|
||||
void print_kernel_arguments();
|
||||
|
||||
Reference in New Issue
Block a user