Starting on OpenCL, got cmake to link it correctly, and started on

a minimal example
This commit is contained in:
2016-08-08 22:33:47 -07:00
parent bf45af9bab
commit 8f809f5f70
3 changed files with 53 additions and 6 deletions

View File

@@ -12,13 +12,19 @@ set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
project(${PNAME})
find_package(SFML ${SFML_VERSION} COMPONENTS ${SFML_COMPONENTS} REQUIRED)
include_directories(${SFML_INCLUDE_DIR}/include)
include_directories(${SFML_INCLUDE_DIR})
include_directories(include)
file(GLOB SOURCES "src/*.cpp")
add_executable(${PNAME} ${SOURCES})
add_executable(${PNAME} ${SOURCES} include/Vector3.cpp include/Vector3.h)
# Handle OpenCL
find_package(OpenCL REQUIRED)
include_directories(${OpenCL_INCLUDE_DIRS})
link_directories(${OpenCL_LIBRARY})
target_link_libraries(${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
target_link_libraries (Game ${OpenCL_LIBRARY})
set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 11) # Use C++11