Removed the class heirarchy for the raycaster. I was aiming for maximum compatability but realistically, this project will never run at any sort of acceptable speed on the cpu. Also in the previous commit fixed multiple longterm bugs as well as fixed bugs in the event system and made it much safer

This commit is contained in:
MitchellHansen
2017-04-15 01:50:01 -07:00
parent 334a375535
commit a40b5545e8
10 changed files with 5 additions and 454 deletions

View File

@@ -1,5 +1,4 @@
#pragma once
#include <raycaster/RayCaster.h>
#include <Vector4.hpp>
#include <vector>
#include <iostream>