Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down

This commit is contained in:
MitchellHansen
2017-01-23 22:32:15 -08:00
parent 8d2fc26929
commit a69f7258f4
5 changed files with 229 additions and 61 deletions

View File

@@ -25,8 +25,6 @@ private:
void transpose_sf_events(std::list<sf::Event> event_queue);
// Network controller class
std::vector<sf::Keyboard::Key> held_keys;
std::vector<sf::Mouse::Button> held_mouse_buttons;
@@ -36,7 +34,6 @@ private:
private:
std::list<std::unique_ptr<vr::Event>> event_queue;
};
class WindowHandler : public VrEventSubscriber {