Wrapping up for today
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@@ -79,8 +79,7 @@ bool Application::init_clcaster() {
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bool Application::init_events() {
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bool Application::init_events() {
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// Start up the input handler and link the camera to some of the events
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// Link the camera to the input handler
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camera->subscribe_to_publisher(&input_handler, vr::Event::EventType::KeyHeld);
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camera->subscribe_to_publisher(&input_handler, vr::Event::EventType::KeyHeld);
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camera->subscribe_to_publisher(&input_handler, vr::Event::EventType::KeyPressed);
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camera->subscribe_to_publisher(&input_handler, vr::Event::EventType::KeyPressed);
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camera->subscribe_to_publisher(&input_handler, vr::Event::EventType::MouseMoved);
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camera->subscribe_to_publisher(&input_handler, vr::Event::EventType::MouseMoved);
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@@ -56,7 +56,6 @@ bool Logger::open_log_file() {
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} else {
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} else {
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return true;
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return true;
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}
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}
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}
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}
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std::ostream& Logger::get_stream() {
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std::ostream& Logger::get_stream() {
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@@ -19,11 +19,14 @@
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/**
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/**
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* TODO:
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* TODO:
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* - Inconsistent lighting constants. GUI manipulation
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* - Inconsistent lighting constants. GUI manipulation
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* Ancillary settings buffer and memory controller
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* + Ancillary settings buffer and memory controller
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* - Attachment lookup and aux buffer, contour lookup & masking
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* - Attachment lookup and aux buffer, contour lookup & masking
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* - Traversal algorithm + related stacks and data structures
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* - Traversal algorithm + related stacks and data structures
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* + Passing to GPU, Syncing?
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* - Octree, Map interface with the GPU
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* - Octree, Map interface with the GPU
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* - Octree, Map refactoring
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* - Octree, Map refactoring
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* - Separate Application stages into areas that make sense
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* -
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*/
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*/
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#include "Application.h"
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#include "Application.h"
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