Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps
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@@ -91,6 +91,13 @@ public:
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static const uint64_t contour_pointer_mask = 0xFFFFFF00000000;
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static const uint64_t contour_mask = 0xFF00000000000000;
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std::vector<std::tuple<sf::Vector3i, char>> Octree::CastRayOctree(
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Octree *octree,
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sf::Vector3i* map_dim,
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sf::Vector2f* cam_dir,
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sf::Vector3f* cam_pos
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);
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private:
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unsigned int oct_dimensions = 1;
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