Saving before breaking changes
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@@ -5,24 +5,38 @@ Octree::Octree() {
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// initialize the first stack block
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for (int i = 0; i < 0x8000; i++) {
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blob[i] = 0;
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descriptor_buffer[i] = 0;
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}
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}
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uint64_t Octree::copy_to_stack(std::vector<uint64_t> children) {
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// Check for the 15 bit boundry
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if (stack_pos - children.size() > stack_pos) {
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global_pos = stack_pos;
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stack_pos = 0x8000;
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}
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else {
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stack_pos -= children.size();
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}
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// Copy to stack enables the hybrid depth-breadth first tree by taking
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// a list of valid non-leaf child descriptors contained under a common parent.
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// Check for the far bit
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uint64_t Octree::copy_to_stack(std::vector<uint64_t> children, unsigned int voxel_scale) {
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memcpy(&blob[stack_pos + global_pos], children.data(), children.size() * sizeof(uint64_t));
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//// Check for the 15 bit boundry
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//if (stack_pos - children.size() > stack_pos) {
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// global_pos = stack_pos;
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// stack_pos = 0x8000;
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//}
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//else {
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// stack_pos -= children.size();
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//}
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// Copy to stack needs to keep track of an "anchor_stack" which will hopefully facilitate
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// relative pointer generation for items being copied to the stack
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// We need to return the relative pointer to the child node list
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// 16 bits, one far bit, one sign bit? 14 bits == +- 16384
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// Worth halving the ptr reach to enable backwards ptrs?
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// could increase packability allowing far ptrs and attachments to come before or after
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stack_pos -= children.size();
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memcpy(&descriptor_buffer[stack_pos + global_pos], children.data(), children.size() * sizeof(uint64_t));
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// Return the bitmask encoding the index of that value
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// If we tripped the far bit, allocate a far index to the stack and place
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@@ -39,7 +53,7 @@ bool Octree::get_voxel(sf::Vector3i position) {
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oct_state state;
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// push the root node to the parent stack
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uint64_t head = blob[root_index];
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uint64_t head = descriptor_buffer[root_index];
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state.parent_stack[state.parent_stack_position] = head;
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// Set our initial dimension and the position at the corner of the oct to keep track of our position
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@@ -116,7 +130,7 @@ bool Octree::get_voxel(sf::Vector3i position) {
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// access the element at which head points to and then add the specified number of indices
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// to get to the correct child descriptor
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head = blob[(head & child_pointer_mask) + count];
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head = descriptor_buffer[(head & child_pointer_mask) + count];
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// Increment the parent stack position and put the new oct node as the parent
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state.parent_stack_position++;
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@@ -142,7 +156,7 @@ void Octree::print_block(int block_pos) {
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std::stringstream sss;
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for (int i = block_pos; i < (int)pow(2, 15); i++) {
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PrettyPrintUINT64(blob[i], &sss);
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PrettyPrintUINT64(descriptor_buffer[i], &sss);
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sss << "\n";
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}
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DumpLog(&sss, "raw_data.txt");
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