Small tweaks while debugging. Will get 1:1 traversal working 100% before tackling jump_power

This commit is contained in:
MitchellHansen
2017-10-19 22:21:33 -07:00
parent 513a827645
commit dcf355c636
4 changed files with 22 additions and 23 deletions

View File

@@ -8,6 +8,7 @@ ArrayMap::ArrayMap(sf::Vector3i dimensions) {
voxel_data = new char[dimensions.x * dimensions.y * dimensions.z];
for (int i = 0; i < dimensions.x * dimensions.y * dimensions.z; i++) {
voxel_data[i] = 0;
voxel_data[i] = 1;
}