Got the octree data to the GPU and it's traversing it, but it having some corruption issues. Endianness???

This commit is contained in:
MitchellHansen
2017-09-24 00:50:09 -07:00
parent ba11f9c081
commit ebce781eb3
12 changed files with 403 additions and 152 deletions

View File

@@ -63,6 +63,7 @@ private:
std::shared_ptr<sf::RenderWindow> window;
std::shared_ptr<Old_Map> map;
std::shared_ptr<Map> octree;
std::shared_ptr<Camera> camera;
std::shared_ptr<CLCaster> raycaster;
std::shared_ptr<LightHandle> light_handle;