Got the octree data to the GPU and it's traversing it, but it having some corruption issues. Endianness???
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@@ -95,7 +95,7 @@ private:
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};
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// Mask for counting the previous valid bits
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const uint8_t count_mask_8[8]{
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const uint8_t count_mask_8[8] = {
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0x1, 0x3, 0x7, 0xF,
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0x1F, 0x3F, 0x7F, 0xFF
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};
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