Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic
This commit is contained in:
@@ -1,3 +1,10 @@
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#pragma once
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#include <cstdio>
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#include <cstring>
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#include <CL/cl_ext.h>
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#include <iostream>
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#include <vector>
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#ifdef linux
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#elif defined _WIN32
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@@ -9,6 +16,8 @@
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#endif
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#ifdef TARGET_OS_MAC
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int IsExtensionSupported(
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const char* support_str,
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const char* ext_string,
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@@ -34,21 +43,23 @@ int IsExtensionSupported(
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space_pos = space_substr ? space_substr - ext_string : 0;
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}
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printf("Warning: Extension not supported ‘%s’!\n", support_str);
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std::cout << "Warning: Extension not supported " << support_str << std::endl;
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return 0;
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}
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#endif
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int test_for_gl_cl_sharing() {
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inline int test_for_gl_cl_sharing() {
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int err = 0;
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#if defined (__APPLE__) || defined(MACOSX)
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static const char *CL_GL_SHARING_EXT = "cl_APPLE_gl_sharing";
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#else
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static const char* CL_GL_SHARING_EXT = "cl_khr_gl_sharing";
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#endif
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cl_uint num_devices, i;
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cl_uint num_devices;
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clGetDeviceIDs(NULL, CL_DEVICE_TYPE_ALL, 0, NULL, &num_devices);
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cl_device_id *devices = (cl_device_id *) calloc(sizeof(cl_device_id), num_devices);
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@@ -62,7 +73,8 @@ int test_for_gl_cl_sharing() {
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free(devices);
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// Search for GL support in extension string (space delimited)
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int supported = IsExtensionSupported(CL_GL_SHARING_EXT, ext_string, ext_size);
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//int supported = IsExtensionSupported(CL_GL_SHARING_EXT, ext_string, ext_size);
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int supported = 0;
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if (supported) {
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// Device supports context sharing with OpenGL
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printf("Found GL Sharing Support!\n");
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@@ -72,13 +84,26 @@ int test_for_gl_cl_sharing() {
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}
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int query_platform_devices() {
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inline int query_platform_devices() {
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int error = 0;
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// Get the number of platforms
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cl_uint platform_count = 0;
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clGetPlatformIDs(0, nullptr, &platform_count);
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// Fetch the platforms
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std::vector<cl_platform_id> platformIds(platform_count);
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clGetPlatformIDs(platform_count, platformIds.data(), nullptr);
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for (unsigned int q = 0; q < platform_count; q++) {
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// From stackoverflow, gets and lists the compute devices
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cl_uint num_devices, i;
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clGetDeviceIDs(NULL, CL_DEVICE_TYPE_ALL, 0, NULL, &num_devices);
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error = clGetDeviceIDs(platformIds[q], CL_DEVICE_TYPE_ALL, 0, NULL, &num_devices);
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cl_device_id *devices = (cl_device_id *)calloc(sizeof(cl_device_id), num_devices);
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clGetDeviceIDs(NULL, CL_DEVICE_TYPE_ALL, num_devices, devices, NULL);
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error = clGetDeviceIDs(platformIds[q], CL_DEVICE_TYPE_ALL, num_devices, devices, NULL);
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char buf[128];
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for (i = 0; i < num_devices; i++) {
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@@ -90,6 +115,7 @@ int query_platform_devices() {
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}
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free(devices);
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}
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return 1;
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}
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103
src/main.cpp
103
src/main.cpp
@@ -10,6 +10,7 @@
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#include <CL/opencl.h>
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#elif defined _WIN32
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#include <CL/cl_gl.h>
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#include <CL/cl.h>
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#include <CL/opencl.h>
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#include <windows.h>
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@@ -19,14 +20,13 @@
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# include <OpenCL/opencl.h>
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#endif
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#include "TestPlatform.cpp"
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#include "Map.h"
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#include "Curses.h"
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#include "util.hpp"
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#include "RayCaster.h"
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const int WINDOW_X = 150;
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const int WINDOW_Y = 150;
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@@ -45,43 +45,82 @@ std::string read_file(std::string file_name){
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int main(){
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char buffer[256];
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char *val = getcwd(buffer, sizeof(buffer));
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if (val) {
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std::cout << buffer << std::endl;
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}
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// ===================================================================== //
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// ==== Opencl setup
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int error = 0;
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// ===================================================================== //
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// ==== Opencl setup
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// Get the number of platforms
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cl_uint platformIdCount = 0;
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clGetPlatformIDs(0, nullptr, &platformIdCount);
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cl_uint platform_count = 0;
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clGetPlatformIDs(0, nullptr, &platform_count);
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// Fetch the platforms
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std::vector<cl_platform_id> platformIds (platformIdCount);
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clGetPlatformIDs(platformIdCount, platformIds.data(), nullptr);
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std::vector<cl_platform_id> platformIds(platform_count);
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clGetPlatformIDs(platform_count, platformIds.data(), nullptr);
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// Print out this machines info
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std::cout << "============ Hardware info =================" << std::endl;
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for (unsigned int i = 0; i < platform_count; i++) {
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std::cout << "--Platform: " << i << std::endl;
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char platform[128];
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char version[128];
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clGetPlatformInfo(platformIds[i], CL_PLATFORM_NAME, 128, platform, NULL);
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clGetPlatformInfo(platformIds[i], CL_PLATFORM_VERSION, 128, version, NULL);
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std::cout << platform << "\n";
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std::cout << version << "\n\n";
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// get the number of devices, fetch them, choose the first one
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cl_uint deviceIdCount = 0;
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error = clGetDeviceIDs(platformIds[i], CL_DEVICE_TYPE_ALL, 0, nullptr, &deviceIdCount);
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std::vector<cl_device_id> deviceIds(deviceIdCount);
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for (int q = 0; q < deviceIdCount; q++) {
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std::cout << "++++Device " << q << std::endl;
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error = clGetDeviceIDs(platformIds[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL);
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clGetDeviceInfo(deviceIds[q], CL_DEVICE_NAME, 128, platform, NULL);
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clGetDeviceInfo(deviceIds[q], CL_DEVICE_VERSION, 128, version, NULL);
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std::cout << platform << "\n";
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std::cout << version << "\n\n";
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}
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}
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std::cout << "============================================" << std::endl;
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cl_uint deviceIdCount = 0;
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std::vector<cl_device_id> deviceIds;
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// Try to get a GPU first
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error = clGetDeviceIDs (platformIds [0], CL_DEVICE_TYPE_GPU, 0, nullptr,
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error = clGetDeviceIDs(platformIds[1], CL_DEVICE_TYPE_GPU, 0, nullptr,
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&deviceIdCount);
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if (deviceIdCount == 0) {
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std::cout << "couldn't aquire a GPU, falling back to CPU" << std::endl;
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error = clGetDeviceIDs(platformIds[0], CL_DEVICE_TYPE_CPU, 0, nullptr, &deviceIdCount);
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std::cout << "couldn't acquire a GPU, falling back to CPU" << std::endl;
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error = clGetDeviceIDs(platformIds[1], CL_DEVICE_TYPE_CPU, 0, nullptr, &deviceIdCount);
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deviceIds.resize(deviceIdCount);
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error = clGetDeviceIDs(platformIds[0], CL_DEVICE_TYPE_CPU, deviceIdCount, deviceIds.data(), NULL);
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error = clGetDeviceIDs(platformIds[1], CL_DEVICE_TYPE_CPU, deviceIdCount, deviceIds.data(), NULL);
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} else {
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std::cout << "aquired GPU cl target" << std::endl;
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std::cout << "acquired GPU cl target" << std::endl;
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deviceIds.resize(deviceIdCount);
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clGetDeviceIDs (platformIds[0], CL_DEVICE_TYPE_GPU, deviceIdCount, deviceIds.data (), nullptr);
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clGetDeviceIDs (platformIds[1], CL_DEVICE_TYPE_GPU, deviceIdCount, deviceIds.data (), nullptr);
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}
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if (error != 0){
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std::cout << "Err: clGetDeviceIDs returned: " << error << std::endl;
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return error;
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@@ -98,12 +137,16 @@ int main(){
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};
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#elif defined _WIN32
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cl_context_properties context_properties[] = {
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CL_GL_CONTEXT_KHR, (cl_context_properties) wglGetCurrentContext(),
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CL_WGL_HDC_KHR, (cl_context_properties) wglGetCurrentDC(),
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CL_CONTEXT_PLATFORM, (cl_context_properties) platform,
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0
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};
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//cl_context_properties context_properties[] = {
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// CL_CONTEXT_PLATFORM, (cl_context_properties) platformIds[0],
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// CL_GL_CONTEXT_KHR, (cl_context_properties) wglGetCurrentContext(),
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// CL_WGL_HDC_KHR, (cl_context_properties) wglGetCurrentDC(),
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// 0
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//};
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HGLRC hGLRC = wglGetCurrentContext();
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HDC hDC = wglGetCurrentDC();
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cl_context_properties context_properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)platformIds[1], CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, CL_WGL_HDC_KHR, (cl_context_properties)hDC, 0 };
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#elif defined TARGET_OS_MAC
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CGLContextObj glContext = CGLGetCurrentContext();
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@@ -119,12 +162,18 @@ int main(){
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// Create our shared context
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auto context = clCreateContext(
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context_properties,
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deviceIdCount,
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deviceIds.data(),
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1,
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&deviceIds[0],
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nullptr, nullptr,
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&error
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);
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//cl_device_id devices[32];
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//size_t size;
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//clGetGLContextInfoKHR(context_properties, CL_DEVICES_FOR_GL_CONTEXT_KHR,
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// 32 * sizeof(cl_device_id), devices, &size);
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if (error != 0){
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std::cout << "Err: clCreateContext returned: " << error << std::endl;
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return error;
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