So it's rendering pretty much perfectly in the XYZ+ range but things break
down when I start hitting negative values. I have a feeling this is going to be a lot of trial and error. Oh well
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@@ -10,11 +10,45 @@ public:
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list[i] = 0;
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}
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for (int x = 0; x < dim.x; x++) {
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for (int y = 0; y < dim.y; y++) {
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for (int i = 50; i < 52; i++) {
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list[55 + dim.x * (55 + dim.z * i)] = 1;
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}
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for (int x = 0; x < dim.x; x += 2) {
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for (int y = 0; y < dim.y; y += 2) {
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list[x + dim.x * (y + dim.z * 1)] = 1;
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}
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}
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for (int x = 0; x < dim.x; x += 2) {
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for (int y = 0; y < dim.y; y += 2) {
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list[x + dim.x * (y + dim.z * 99)] = 2;
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}
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}
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for (int x = 0; x < dim.x; x += 2) {
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for (int z = 0; z < dim.z; z += 2) {
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list[x + dim.x * (99 + dim.z * z)] = 3;
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}
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}
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for (int x = 0; x < dim.x; x += 2) {
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for (int z = 0; z < dim.z; z += 2) {
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list[x + dim.x * (1 + dim.z * z)] = 4;
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}
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}
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for (int y = 0; y < dim.y; y += 2) {
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for (int z = 0; z < dim.z; z += 2) {
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list[99 + dim.x * (y + dim.z * z)] = 5;
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}
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}
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for (int y = 0; y < dim.y; y += 2) {
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for (int z = 0; z < dim.z; z += 2) {
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list[1 + dim.x * (y + dim.z * z)] = 6;
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}
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}
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dimensions = dim;
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}
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