that was a pain. Got it working on windows again. MSVC was being really
picky about a few errors. Good thing though, I'm not really sure why clang + osx let me be that lax with memory
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@@ -25,6 +25,7 @@ struct device {
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cl_uint clock_frequency;
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char version[128];
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cl_platform_id platform;
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cl_uint comp_units;
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};
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class CL_Wrapper {
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