that was a pain. Got it working on windows again. MSVC was being really
picky about a few errors. Good thing though, I'm not really sure why clang + osx let me be that lax with memory
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@@ -44,10 +44,11 @@ int CL_Wrapper::acquire_platform_and_device(){
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d.id = deviceIds[q];
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clGetDeviceInfo(d.id, CL_DEVICE_PLATFORM, 128, &d.platform, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_VERSION, 128, &d.version, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_TYPE, 128, &d.type, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_MAX_CLOCK_FREQUENCY, 128, &d.clock_frequency, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_PLATFORM, sizeof(cl_platform_id), &d.platform, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_VERSION, sizeof(char) * 128, &d.version, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_TYPE, sizeof(cl_device_type), &d.type, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_MAX_CLOCK_FREQUENCY, sizeof(cl_uint), &d.clock_frequency, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_MAX_COMPUTE_UNITS, sizeof(cl_uint), &d.comp_units, NULL);
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plt_ids.at(d.platform).push_back(d);
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}
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@@ -58,7 +59,8 @@ int CL_Wrapper::acquire_platform_and_device(){
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// falling back to the cpu with the fastest clock if we weren't able to find one
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device current_best_device;
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current_best_device.clock_frequency = 0; // Set this to 0 so the first run always selects a new device
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current_best_device.type = -1; // Set this to -1 so the first run always selects a new device
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for (auto kvp: plt_ids){
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@@ -72,7 +74,10 @@ int CL_Wrapper::acquire_platform_and_device(){
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if (device.type == CL_DEVICE_TYPE_GPU && current_best_device.type != CL_DEVICE_TYPE_GPU){
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current_best_device = device;
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}
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else if (device.clock_frequency > current_best_device.clock_frequency){
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else if (device.comp_units > current_best_device.comp_units) {
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current_best_device = device;
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}
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else if (current_best_device.type != CL_DEVICE_TYPE_GPU && device.clock_frequency > current_best_device.clock_frequency){
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current_best_device = device;
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}
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}
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@@ -108,7 +113,7 @@ int CL_Wrapper::create_shared_context() {
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//};
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HGLRC hGLRC = wglGetCurrentContext();
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HDC hDC = wglGetCurrentDC();
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cl_context_properties context_properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)platformIds[1], CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, CL_WGL_HDC_KHR, (cl_context_properties)hDC, 0 };
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cl_context_properties context_properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)platform_id, CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, CL_WGL_HDC_KHR, (cl_context_properties)hDC, 0 };
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#elif defined TARGET_OS_MAC
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@@ -206,6 +211,8 @@ int CL_Wrapper::compile_kernel(std::string kernel_source, bool is_path, std::str
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return -1;
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kernel_map.emplace(std::make_pair(kernel_name, kernel));
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return 1;
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}
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int CL_Wrapper::set_kernel_arg(
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@@ -228,6 +235,7 @@ int CL_Wrapper::set_kernel_arg(
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int CL_Wrapper::store_buffer(cl_mem buffer, std::string buffer_name){
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buffer_map.emplace(std::make_pair(buffer_name, buffer));
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return 1;
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}
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int CL_Wrapper::run_kernel(std::string kernel_name, const int work_size){
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@@ -246,7 +254,7 @@ int CL_Wrapper::run_kernel(std::string kernel_name, const int work_size){
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if (assert(error, "clEnqueueNDRangeKernel"))
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return -1;
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return 1;
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}
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