that was a pain. Got it working on windows again. MSVC was being really

picky about a few errors. Good thing though, I'm not really sure why
clang + osx let me be that lax with memory
This commit is contained in:
MitchellHansen
2016-09-03 19:23:50 -07:00
parent 9c99f9edd0
commit f487895f9f
6 changed files with 173 additions and 142 deletions

View File

@@ -44,10 +44,11 @@ int CL_Wrapper::acquire_platform_and_device(){
d.id = deviceIds[q];
clGetDeviceInfo(d.id, CL_DEVICE_PLATFORM, 128, &d.platform, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_VERSION, 128, &d.version, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_TYPE, 128, &d.type, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_MAX_CLOCK_FREQUENCY, 128, &d.clock_frequency, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_PLATFORM, sizeof(cl_platform_id), &d.platform, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_VERSION, sizeof(char) * 128, &d.version, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_TYPE, sizeof(cl_device_type), &d.type, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_MAX_CLOCK_FREQUENCY, sizeof(cl_uint), &d.clock_frequency, NULL);
clGetDeviceInfo(d.id, CL_DEVICE_MAX_COMPUTE_UNITS, sizeof(cl_uint), &d.comp_units, NULL);
plt_ids.at(d.platform).push_back(d);
}
@@ -58,7 +59,8 @@ int CL_Wrapper::acquire_platform_and_device(){
// falling back to the cpu with the fastest clock if we weren't able to find one
device current_best_device;
current_best_device.clock_frequency = 0; // Set this to 0 so the first run always selects a new device
current_best_device.type = -1; // Set this to -1 so the first run always selects a new device
for (auto kvp: plt_ids){
@@ -72,7 +74,10 @@ int CL_Wrapper::acquire_platform_and_device(){
if (device.type == CL_DEVICE_TYPE_GPU && current_best_device.type != CL_DEVICE_TYPE_GPU){
current_best_device = device;
}
else if (device.clock_frequency > current_best_device.clock_frequency){
else if (device.comp_units > current_best_device.comp_units) {
current_best_device = device;
}
else if (current_best_device.type != CL_DEVICE_TYPE_GPU && device.clock_frequency > current_best_device.clock_frequency){
current_best_device = device;
}
}
@@ -108,7 +113,7 @@ int CL_Wrapper::create_shared_context() {
//};
HGLRC hGLRC = wglGetCurrentContext();
HDC hDC = wglGetCurrentDC();
cl_context_properties context_properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)platformIds[1], CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, CL_WGL_HDC_KHR, (cl_context_properties)hDC, 0 };
cl_context_properties context_properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)platform_id, CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, CL_WGL_HDC_KHR, (cl_context_properties)hDC, 0 };
#elif defined TARGET_OS_MAC
@@ -206,6 +211,8 @@ int CL_Wrapper::compile_kernel(std::string kernel_source, bool is_path, std::str
return -1;
kernel_map.emplace(std::make_pair(kernel_name, kernel));
return 1;
}
int CL_Wrapper::set_kernel_arg(
@@ -228,6 +235,7 @@ int CL_Wrapper::set_kernel_arg(
int CL_Wrapper::store_buffer(cl_mem buffer, std::string buffer_name){
buffer_map.emplace(std::make_pair(buffer_name, buffer));
return 1;
}
int CL_Wrapper::run_kernel(std::string kernel_name, const int work_size){
@@ -246,7 +254,7 @@ int CL_Wrapper::run_kernel(std::string kernel_name, const int work_size){
if (assert(error, "clEnqueueNDRangeKernel"))
return -1;
return 1;
}