Wrestling with the compiler to pass these shared_ptr's

This commit is contained in:
MitchellHansen
2017-02-04 22:34:09 -08:00
parent a01b089d12
commit fa047f9e3a
10 changed files with 102 additions and 85 deletions

View File

@@ -130,10 +130,11 @@ int main() {
*/
// Light for the currently non functional Bling Phong shader
LightController l(raycaster);
std::shared_ptr<RayCaster> asdf;
//LightController l(asdf);
// *links* the lights to the GPU
raycaster->assign_lights();
//raycaster->assign_lights();
// Load in the spritesheet texture