Reveting to an older build. Something on the mac build stopped my card from running it.
Added camera class Added a create_buffer method Cleaned up much of the main function Added Vector4 class, ported from sf::Vector3 Various other edits
This commit is contained in:
@@ -59,9 +59,8 @@ int CL_Wrapper::acquire_platform_and_device(){
|
||||
// falling back to the cpu with the fastest clock if we weren't able to find one
|
||||
|
||||
device current_best_device;
|
||||
current_best_device.type = 0; // Set this to -1 so the first run always selects a new device
|
||||
current_best_device.clock_frequency = 0;
|
||||
current_best_device.comp_units = 0;
|
||||
current_best_device.type = -1; // Set this to -1 so the first run always selects a new device
|
||||
|
||||
|
||||
for (auto kvp: plt_ids){
|
||||
|
||||
@@ -87,7 +86,7 @@ int CL_Wrapper::acquire_platform_and_device(){
|
||||
platform_id = current_best_device.platform;
|
||||
device_id = current_best_device.id;
|
||||
|
||||
return 1;
|
||||
return 0;
|
||||
};
|
||||
|
||||
int CL_Wrapper::create_shared_context() {
|
||||
@@ -241,7 +240,7 @@ int CL_Wrapper::store_buffer(cl_mem buffer, std::string buffer_name){
|
||||
|
||||
int CL_Wrapper::run_kernel(std::string kernel_name, const int work_size){
|
||||
|
||||
const int WORKER_SIZE = 1;
|
||||
const int WORKER_SIZE = 10;
|
||||
size_t global_work_size[1] = { static_cast<size_t>(work_size) };
|
||||
|
||||
cl_kernel kernel = kernel_map.at(kernel_name);
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <OpenCL/opencl.h>
|
||||
|
||||
|
||||
#ifdef linux
|
||||
|
||||
@@ -15,8 +13,8 @@
|
||||
#include <CL/opencl.h>
|
||||
|
||||
#elif defined TARGET_OS_MAC
|
||||
#include <OpenGL/OpenGL.h>
|
||||
|
||||
# include <OpenGL/OpenGL.h>
|
||||
# include <OpenCL/opencl.h>
|
||||
#endif
|
||||
|
||||
|
||||
@@ -54,6 +52,7 @@ int IsExtensionSupported(
|
||||
|
||||
inline int test_for_gl_cl_sharing() {
|
||||
|
||||
|
||||
int err = 0;
|
||||
|
||||
#if defined (__APPLE__) || defined(MACOSX)
|
||||
|
||||
32
src/main.cpp
32
src/main.cpp
@@ -25,15 +25,15 @@
|
||||
#include <OpenCL/cl_ext.h>
|
||||
|
||||
#endif
|
||||
#include "TestPlatform.cpp"
|
||||
#include "Map.h"
|
||||
#include "Curses.h"
|
||||
#include "util.hpp"
|
||||
#include "RayCaster.h"
|
||||
#include "CL_Wrapper.h"
|
||||
|
||||
const int WINDOW_X = 200;
|
||||
const int WINDOW_Y = 200;
|
||||
const int WORK_SIZE = WINDOW_X * WINDOW_Y;
|
||||
const int WINDOW_X = 1000;
|
||||
const int WINDOW_Y = 1000;
|
||||
|
||||
const int MAP_X = 1024;
|
||||
const int MAP_Y = 1024;
|
||||
@@ -69,6 +69,7 @@ int main() {
|
||||
sf::Texture t;
|
||||
|
||||
CL_Wrapper c;
|
||||
query_platform_devices();
|
||||
c.acquire_platform_and_device();
|
||||
c.create_shared_context();
|
||||
c.create_command_queue();
|
||||
@@ -139,18 +140,19 @@ int main() {
|
||||
}
|
||||
}
|
||||
std::cout << "done\n";
|
||||
int ind = 367;
|
||||
printf("%i === %f, %f, %f\n", ind, view_matrix[ind * 4 + 0], view_matrix[ind * 4 + 1], view_matrix[ind * 4 + 2]);
|
||||
|
||||
cl_mem view_matrix_buff = clCreateBuffer(
|
||||
c.getContext(), CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR,
|
||||
sizeof(float) * 4 * view_res.x * view_res.y, view_matrix, NULL
|
||||
sizeof(float) * 3 * view_res.x * view_res.y, view_matrix, NULL
|
||||
);
|
||||
|
||||
//sf::Vector3f cam_dir(1.0f, 0.0f, 1.00f);
|
||||
sf::Vector3f cam_dir(1.0f, 0.0f, 1.00f);
|
||||
|
||||
float cam_dir[] = {1.0f, 0.0f, 1.57f, 0.0f};
|
||||
cl_mem cam_dir_buff = clCreateBuffer(
|
||||
c.getContext(), CL_MEM_READ_ONLY | CL_MEM_USE_HOST_PTR,
|
||||
sizeof(float) * 4, cam_dir, NULL
|
||||
sizeof(float) * 4, &cam_dir, NULL
|
||||
);
|
||||
|
||||
|
||||
@@ -219,10 +221,9 @@ int main() {
|
||||
c.set_kernel_arg("min_kern", 7, "light_count_buffer");
|
||||
c.set_kernel_arg("min_kern", 8, "image_buffer");
|
||||
|
||||
const int size = WINDOW_X * WINDOW_Y;
|
||||
|
||||
|
||||
s.setTexture(t, true);
|
||||
s.setPosition(0, 0);
|
||||
s.setTexture(t);
|
||||
|
||||
// The step size in milliseconds between calls to Update()
|
||||
// Lets set it to 16.6 milliseonds (60FPS)
|
||||
@@ -299,7 +300,7 @@ int main() {
|
||||
cam_vec.x = -1;
|
||||
}
|
||||
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Left)) {
|
||||
//cam_dir.z = -0.1f;
|
||||
cam_dir.z = -0.1f;
|
||||
}
|
||||
if (sf::Keyboard::isKeyPressed(sf::Keyboard::Right)) {
|
||||
cam_vec.z = +0.1f;
|
||||
@@ -317,15 +318,15 @@ int main() {
|
||||
|
||||
// Mouse movement
|
||||
sf::Mouse::setPosition(fixed);
|
||||
cam_dir[1] -= deltas.y / 300.0f;
|
||||
cam_dir[2] -= deltas.x / 300.0f;
|
||||
cam_dir.y -= deltas.y / 300.0f;
|
||||
cam_dir.z -= deltas.x / 300.0f;
|
||||
}
|
||||
}
|
||||
cam_pos.x += cam_vec.x / 1.0;
|
||||
cam_pos.y += cam_vec.y / 1.0;
|
||||
cam_pos.z += cam_vec.z / 1.0;
|
||||
|
||||
//std::cout << cam_vec.x << " : " << cam_vec.y << " : " << cam_vec.z << std::endl;
|
||||
std::cout << cam_vec.x << " : " << cam_vec.y << " : " << cam_vec.z << std::endl;
|
||||
|
||||
|
||||
// Time keeping
|
||||
@@ -363,7 +364,7 @@ int main() {
|
||||
error = clEnqueueAcquireGLObjects(c.getCommandQueue(), 1, &image_buff, 0, 0, 0);
|
||||
if (c.assert(error, "clEnqueueAcquireGLObjects"))
|
||||
return -1;
|
||||
c.run_kernel("min_kern", WORK_SIZE);
|
||||
c.run_kernel("min_kern", size);
|
||||
|
||||
clFinish(c.getCommandQueue());
|
||||
|
||||
@@ -371,6 +372,7 @@ int main() {
|
||||
if (c.assert(error, "clEnqueueReleaseGLObjects"))
|
||||
return -1;
|
||||
|
||||
s.setPosition(0, 0);
|
||||
window.draw(s);
|
||||
|
||||
fps.frame(delta_time);
|
||||
|
||||
Reference in New Issue
Block a user