12 Commits

Author SHA1 Message Date
da461a0ee4 Removed the rest of the compiler warnings 2018-02-21 21:42:55 -08:00
fb6557fba2 Cleaned up includes, fixed compiler warning 2018-02-21 21:30:01 -08:00
MitchellHansen
c35f867c76 Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps 2017-10-17 23:59:15 -07:00
MitchellHansen
305ef917e0 Thankfully it wasn't a problem with the data format, I was passing the
address of a ptr, not the address contained by the ptr. With that,
preliminary GPU octree interaction works perfectly
2017-09-24 17:48:06 -07:00
7c86c60f9f Added EGL linking and useage for the linux cl_khr_gl_sharing
interaction. This still crashes on my machine but at least its getting
closer to working. Fixed some warnings and errors while compiling with
clang++
2017-09-24 17:07:51 -07:00
MitchellHansen
86f1622090 Some machinations on a config structure as well as a restructure on how
I do logging.
2017-09-23 01:06:20 -07:00
MitchellHansen
316293a110 Cleaned up and pulled out some code into Map.cpp in order to start working on the meat of the *Correct* voxel traversal method as explained in the paper. 2017-07-12 00:09:19 -07:00
5e9401cd27 Linux build working again, removed the GL_Testing stuff, I'm going to move to Vulkan eventually. Got voxel search working mostly with the new octree changes. Issue with mirroring of voxel data currently 2017-07-02 12:36:25 -07:00
MitchellHansen
04842dd597 It appears that the new generation algorithm works well. The tree structure is intact and the relative pointers look correct. I'll write a validator when I get a chance 2017-06-30 02:37:40 -07:00
MitchellHansen
c7bde50e0d Saving before breaking changes 2017-06-25 01:22:24 -07:00
MitchellHansen
b493d56f7a Removed some extra headers in util, restricted the scope of some others 2017-03-23 00:45:13 -07:00
MitchellHansen
7c534500f6 Cut down a few of the compiler warnings, refactored the octree into its own file. Refactored all map items into their own subfolder 2017-03-22 23:52:33 -07:00