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mitchellhansen/voxel-raycaster
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275 Commits 1 Branch 0 Tags
195ffa1da28a5c85f14d38faab128081351c7ab4
Commit Graph

8 Commits

Author SHA1 Message Date
mitchellhansen
da461a0ee4 Removed the rest of the compiler warnings 2018-02-21 21:42:55 -08:00
mitchellhansen
58ef1da02a Did this work? 2017-10-05 23:30:12 -07:00
MitchellHansen
5fcf1c0e44 working on the frame controller, this might get messy 2017-10-01 17:01:05 -07:00
MitchellHansen
f60c475531 removed a few bugs relating to terminating sockets prior to program end. 2017-02-13 21:13:31 -08:00
MitchellHansen
ab1fcb9678 Hooked up the phone controller to the light and added a demo video at 1440x900 2017-02-12 23:04:08 -08:00
MitchellHansen
bfb6d922a3 Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers 2017-02-08 23:17:10 -08:00
MitchellHansen
88e69721e1 Fixed the linux build, added C++14 flag for std::make_unique 2017-02-06 03:02:47 -08:00
MitchellHansen
a69f7258f4 Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down 2017-01-23 22:32:15 -08:00
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